| Forums-> Main forum-> (IGN)GT5 Prologue Preview + New Video added: |
| Author | Message |
| kenshin2418 Junior Detective Since 1512 Days |
2007-08-17 04:36:53 (IGN)GT5 Prologue Preview + New Video added http://ps3.ign.com/articles/813/813424p1.html --- |
| LEBATO IS WRONG Since 1658 Days |
2007-08-17 05:13:05 Wow, that's some regurgitated information right there. That's not even a preview. |
| kenshin2418 Junior Detective Since 1512 Days |
2007-08-17 05:24:28 In reply to LEBATO (2007-08-17 05:13:05) Posted by LEBATO Wow, that's some regurgitated information right there. That's not even a preview. --- |
| Inflatable Since 2174 Days |
2007-08-17 21:30:00 The studio promises 1080p support at a full 60fps Tbh I don't think it's possible on the PS3 (or Xbox 360).. But surprise me PD.. Also, more then 700 cars, all with fully modeled interieurs aswell.. I mean, this game will take forever to finish (at least if you believe people at BC that claimed it was to much work to get more then +/- 100 carmodels and interieurs in PGR3).. But at least storagespace won't be an issue with Blu-ray.. --- |
| LEBATO IS WRONG Since 1658 Days |
2007-08-17 22:00:26 Just to clarify, car models are not what take up all the disc space, but the cities in PGR. |
| bloodforge Since 1530 Days |
2007-08-17 22:01:42 Posted by lebato I think it's disgusting to see X-shaped trees just a few feet away from the track, and both, GT5 and FM2 have them |
| LEBATO IS WRONG Since 1658 Days |
2007-08-17 22:03:25 In reply to bloodforge (2007-08-17 22:01:42) Posted by bloodforge Forza2 doesn't have x shaped trees. EDIT: BTW, i'm not complaining about the fact that they use them, but where they use them. The /-shaped ones should be VERY FAR FROM THE PLAYERS' VIEW. |
| bloodforge Since 1530 Days |
2007-08-17 22:04:07 In reply to LEBATO (2007-08-17 22:03:25) Posted by LEBATO Excuse me? a lot of them are actually /-shaped, not even a freaking X. |
| LEBATO IS WRONG Since 1658 Days |
2007-08-17 22:08:06 In reply to bloodforge (2007-08-17 22:04:07) Posted by bloodforge Have you even looked at the trees in Forza2? |
| bloodforge Since 1530 Days |
2007-08-17 22:16:02 In reply to LEBATO (2007-08-17 22:08:06) Posted by LEBATO WHAT? No I haven't, I usually just close my eyes while playing. |
| Jin187 Since 1281 Days |
2007-08-17 23:10:42 In reply to LEBATO (2007-08-17 22:03:25) Posted by Inflatable The studio promises 1080p support at a full 60fps If they pull that off with 12-16 cars on track with the quality graphics they've showed us thusfar in the video's, I'll be truely amazed.. Tbh I don't think it's possible on the PS3 (or Xbox 360).. But surprise me PD... http://uk.media.ps3.ign.com/media/857/857126/img_4... http://uk.media.ps3.ign.com/media/857/857126/img_4... http://uk.media.ps3.ign.com/media/857/857126/img_4... Posted by LEBATO Excuse me? a lot of them are actually /-shaped, not even a freaking X. |
| Inflatable Since 2174 Days |
2007-08-18 01:59:39 In reply to LEBATO (2007-08-17 22:00:26) Posted by LEBATO Just to clarify, car models are not what take up all the disc space, but the cities in PGR. --- |
| LEBATO IS WRONG Since 1658 Days |
2007-08-18 02:24:49 In reply to Inflatable (2007-08-18 01:59:39) Posted by Jin187 Are you having a laugh? If not please tell me where, i will turn it on a have a look because i dont remember seeing any of that during my 50hrs playing the game so far. Posted by Inflatable I wasn't talking storagespace, but time it takes to make a carmodel.. BC said it takes them about 2 weeks to do 1 car (this was for PGR3).. So if that's true, imagine how long 700+ cars will take.. Unless offcourse PD somehow works much faster then BC.. PGR3 came out as a launch title, GT5 will come out in 2008........if we are lucky. By that time there will be TWO PGRs, and probably one more in development. Car models are many times outsourced work though, they just pay some talented modeler, and it really is up to them. I'm sure they have a deadline, but how fast can you make a car without messing up? Having said that, did they ever said the game was going to have 700+ cars? Anyways, GT does need work on the physics, so I would hope them to focus on that rather than the amount of cars. |
| Jin187 Since 1281 Days |
2007-08-18 03:15:28 In reply to LEBATO (2007-08-18 02:24:49) Posted by LEBATO What's up Jin, how ya doing man? |
| LEBATO IS WRONG Since 1658 Days |
2007-08-18 04:42:05 In reply to Jin187 (2007-08-18 03:15:28) Posted by Jin187 Not bad mate, how are you? :) |
| Acert93 Mr. Bad Cop Since 1507 Days |
2007-08-18 04:57:05 In reply to Jin187 (2007-08-17 23:10:42) Posted by Jin187 If you take a look at the latest in-game (Non-replay) backgrounds you will realise how and why this is definately possible. The cars look exceptional, so taking bland (but fairly realistical looking in terms of color) backgrounds and slapping some MB and DOF on them and tada, you can get away with budgeting more for your cars (higher res, more cars, more detail). Of course it will look horrible in screenshots and doesn't really impress me personally, but hey, I am still waiting for some concrete info on AI improvements, bumper cars (get rid of it PD!), damage, online modes, etc. Btw, technically, PD is in a class of their own. They also have killer artists and some skill in regards to gameplay. Easily one of the Top 10 developers in the world. Easily. --- |
| Jollipop Since 1420 Days |
2007-08-18 12:16:43 Damn those cars look almost photorealistic. --- |
| kenshin2418 Junior Detective Since 1512 Days |
2007-08-22 13:06:21 heres a new video --- |
| Jin187 Since 1281 Days |
2007-08-22 15:38:10 Unbelievable, theres absoluteley ZERO changes to the car Physics since GT3/4 and the cars STILL take a HUGE nose dive under braking, i'm really shocked! It still has the bumper car crashing effect going on, thats really sad. Backgrounds and Mirrors look awful. |
| Inflatable Since 2174 Days |
2007-08-22 15:54:37 It's got Forza2 beat in terms of graphics with more realistic lighting etc.. But I doubt though it will also beat it with AI and physics etc.. Only thing that annoys me in Forza when it comes to physics is when you hit a wall or something your car always turns into the wall, that's not realistic at all.. --- |
| TheBeagle Since 1142 Days |
2007-08-22 16:24:32 The cars in this dont portray that sense of weight like forza does. That for me is what makes forza feel so realistic. I cant wait for the day when forza has visuals like this (or better) with the crazy good physics. |
| kenshin2418 Junior Detective Since 1512 Days |
2007-08-25 05:51:41 new developer video walkthrough --- |
| LEBATO IS WRONG Since 1658 Days |
2007-08-25 08:04:50 Well, I just played GTHD for the first time today (yes, that late to the party), but I'm glad to say I wasn't missing much at all. Not only does the environment look totally hideous, and the screeching tires are as annoying as ever, but the physics are a total mess. |
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