some nice N3 shots at xbox.com

alimokrane
alimokrane
Inscrit depuis 6753 Jours
En réponse à

3rd person Action Adventure games PLease Microsoft, that's where you weakness lies.

lukasblue
lukasblue
Inscrit depuis 6570 Jours
Nice, except trees, which look distinctly last gen (at least some). Also, some self shadow problems. Despite that, it is very pretty game. Oddly it renders at 1080i native (same as doa4).
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Optimusv2
Optimusv2
Inscrit depuis 6715 Jours
Well those are the results of the use of a tweaked kingdom under fire engine. Should've made an engine from scratch then again this title WAS meant to be a launch title so its all good I guess.
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Blue Dragon Blue Dragon 青いドラゴン

Jollipop
Jollipop
Inscrit depuis 6706 Jours
Posté par Optimusv2
Well those are the results of the use of a tweaked kingdom under fire engine. Should've made an engine from scratch then again this title WAS meant to be a launch title so its all good I guess.
I don't believe that Optimus, the KUF engine is modified enough to make the tree's look good, it was probably lack of time to model them correctly.

PGR3 uses a modified PGR2 engine but still manages to have nice tree's.
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NeoNemesis
NeoNemesis
Inscrit depuis 6535 Jours
Posté par Jollipop
I don't believe that Optimus, the KUF engine is modified enough to make the tree's look good, it was probably lack of time to model them correctly.

PGR3 uses a modified PGR2 engine but still manages to have nice tree's.
That's because PGR3 uses SpeedTree technology.
En réponse à

Wii60!

LEBATO - IS WRONG
LEBATO
Inscrit depuis 6945 Jours
Posté par NeoNemesis
That's because PGR3 uses SpeedTree technology.
Yep.
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Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.

Jollipop
Jollipop
Inscrit depuis 6706 Jours
D'uh

But the game engine still has to allow for the tree's to be drawn.

My point was, it's not the KUF engine it's the lack of software, if they used speed tree with N3 the trees would have looked better, may have had an inpact on framerate though.

It was more to do with lack of development time why the tree's look bad.
En réponse à
NeoNemesis
NeoNemesis
Inscrit depuis 6535 Jours
Posté par Jollipop
D'uh

But the game engine still has to allow for the tree's to be drawn.

My point was, it's not the KUF engine it's the lack of software, if they used speed tree with N3 the trees would have looked better, may have had an inpact on framerate though.

It was more to do with lack of development time why the tree's look bad.
Don't spin the argument.
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Wii60!

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