Many people used to think that the summer was generally more quiet in terms of game releases, but the reality is actually quite different now. If all the titles are as excellent as The Drifter though, we're not going to complain. Here's why.
Many people used to think that the summer was generally more quiet in terms of game releases, but the reality is actually quite different now. If all the titles are as excellent as The Drifter though, we're not going to complain. Here's why.
RoboCop: Rogue City - Unfinished Business is coming out today on PC, PS5 and Xbox Series X, and you can get this standalone for €/$29.99 only. Due to davton's Internet problems, the review that was planned for the PC version had to be cancelled, but as we received a PS5 code two days ago, I was at least able to capture the start of the adventure in Quality and Performance modes. No specific Pro support here, but apart from a few slight stutters I noticed, the game still looks very good thanks to UE5. Although this episode takes place in the OCP tower, flashbacks in which we get to play Alex Murphy before his transformation into RoboCop provide a little more variety.
Since our previous efforts at translating written (and some video) reviews have not really been fruitful, we hope you won't mind watching our French video review of Eriksholm: The Stolen Dream. Because it's the summer, we have less time at home to prepare some content and translating articles into English requires time I'm not willing to give presently, at least not all the time. Automated subtitles are available and there should even be an AI-dubbed version of the video on YouTube. It's not the best obviously, but it's better than nothing.
Sony is offering a new State of Play dedicated entirely to Ghost of Yōtei, this Thursday, July 10. It features nearly 20 minutes of gameplay from Sucker Punch's creative directors, Jason Connell and Nate Fox.
Japanese Drift Master has been available since the end of May, and we actually received a key without even asking for it, which is obviously very nice. Unfortunately, the weeks that followed were so busy that it was difficult for me to give the game the time it required. However, following the constant pestering from my good friend davton, I finally found a slot for it and it seemed a good idea to show you Gaming Factory's game via GeForce NOW Ultimate service, as the game proved to be quite demanding for my modest 2080 Ti. In fact, you'll notice that on the 4080 from NVIDIA's streaming service, everything isn't always perfectly fluid when you play in 4K with maxed out graphics and DLSS Quality. Beyond its technical aspects, the game seems to be pretty enjoyable, with a fairly varied map inspired by the different Japanese landscapes we've come to expect from this kind of story (city, winding mountain roads, small towns on the water's edge, etc.).
Kayak VR: Mirage remains one of the most visually impressive games on PlayStation VR2 to date, and its new DLC, which takes us to a flooded Mexican mine, is no exception. Thanks to the headset's OLED lenses, the passages in the dark are absolutely stunning, but you won't be able to enjoy them as much as we did due to our very dark recording of the game. We must apologize as we could never make it look right.
Synth Riders was clearly one of our fondest memories of the PlayStation VR2 launch, and our return to Kluge Interactive's game for the release of the 90s Rock DLC a few weeks ago did not disappoint us in any way. As proof of this, we recorded a few songs despite the heat of the previous few days and all the dancing and gesticulating required to see them through in normal mode. We've even added a few tracks from the 80s Mixtape playlist, which should brighten up your early summer days and get your body moving!
Despite several much needed updates since its release, as the game's reception wasn't particularly good on PS VR2, Wanderer: The Fragments of Fate still managed to disappoint us when we finally decided to give the game a try. The combat sequences still feel terrible, and we ran into a few imprecision problems when playing the beginning of the adventure. The graphics, though not stunning by any means, are OK overall, and the game world seems potentially catchy, but our experience with the game didn't really leave us wanting to see more. It's a pity, because in view of the criticisms the game received at launch, we preferred to give the studio time to improve their title before we tried it ourselves.
It's been a long time since we've featured coverage of PlayStation VR2 games on the website, but the release of Maestro, a pretty cool title, has brought Sony's virtual reality headset back into the spotlight on Gamersyde. We have a few more VR titles to show you in the coming days, but nothing especially new as you can imagine. Getting back to Very Positive's recently released title, it's obviously a rhythm game, but this time, instead of playing an instrument, you find yourself in the role of orchestra conductor. If you've always dreamed of being Louis de Funès in La Grande Vadrouille, you're in for a treat, especially as the Complete Edition includes, in addition to numerous well-known classical melodies by renowned composers (Mozart, Berlioz, Wagner, Tchaikovsky, Beethoven, etc.), themes from equally famous films such as Lord of the Rings, Star Wars, Fantasia and Whiplash. The game is unique in that it can be played without using the PS VR2 controllers, so you can guide your orchestra with just your own two hands.
Released a few days ago, Antro, whose trial version we showed you exactly a year ago, is a rhythm-based dystopian cinematic platformer that also relies heavily on trial and error, which can obviously be a bit frustrating to some players. The game is very short indeed (it can be completed in barely an hour), but player feedback has generally been positive. Here are a few extracts from the PS5 Pro version of the game, which doesn't take full advantage of the console's hardware capabilities.