DEVELOPER DIARY | PC, PS4, Xbox One Monday, June 5, 2017 | 5:18 PM

The story of Raiders of the Broken Planet

The story of Raiders of the Broken Planet

MercurySteam has released the second developer diary for its pulp scifi asymetric shooter Raiders of the Broken Planet, currently in closed beta. The team talks about the background story of the game.

Dev Diary #2

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Commented on 2017-06-07 08:29:45
From a series like Lords of Shadow to clunky clone/inspired game on the overwatch action doll fad or something.

where is technically impressive mercurysteam?

About the game


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  • Moonwalker
    Moonwalker @KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (17 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (17 Hours ago)
  • KORNdog
    KORNdog i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (18 Hours ago)
  • KORNdog
    KORNdog @Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (18 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (18 Hours ago)
  • KORNdog
    KORNdog @Moonwalker: it still looks all kinda of garbage though. lol (18 Hours ago)
  • Moonwalker
    Moonwalker tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (18 Hours ago)
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