Forge Reply will release later this year their VR action-adventure title Theseus. It is a new interpretation of the Greek myth of the Minotaur with a cinematic approach. First screens, teaser and a few more details inside.
Live the Myth of Theseus and the Minotaur Like Never Before – in Virtual Reality
“Explore your darkness”
MILAN, Italy (Feb. 16, 2017) – From the developers of Joe Dever’s Lone Wolf, Forge Reply presents another new interpretation of an immortal tale in Theseus.
Theseus is a dark and mature representation of the Greek myth of the Minotaur, designed specifically for Virtual Reality.
The 360 video works properly on Chrome, Firefox, Microsoft Edge and Opera on desktop computers – YouTube app on Android and iOS. For a more engaging experience, experience it with a Cardboard.
You wake up alone, stranded in a hostile, mysterious place. With Ariadne’s voice as your only guide, you explore alleys and chambers, venturing deep into the heart of the Labyrinth. In the distance, you can see a pillar of light. It shines in the darkness, beckoning you to go ever forward…
You have the chance to unveil the truth behind the Labyrinth, but soon you shall discover that you are not alone. The mighty Minotaur is the ruler of this world, and you are not a welcomed visitor.
• Theseus’ myth revisited in a fresh, innovative way
• Story-driven action adventure with a dark tone
• A cinematic approach to Virtual Reality
• Face the Minotaur and fight his minions
• Discover the truth behind your quest for survival
“Forge Reply is investing significant resources in the Virtual and Augmented Reality solutions for the business market. Theseus represents the logical next step and the first VR piece of content that the studio has developed for gamers and enthusiasts. Virtual Reality is the perfect platform for Theseus and the team is working hard to deliver an immersive and compelling experience.”
Filippo Rizzante – Reply Chief Technical Officer
@MrWhite: yea, i think they did a really good job with that scene. At first i tried to remember the shots of her from the original to figure out if they re-used footage before the angles changed more. (2 Hours ago)
@Melmoth: Yeah, that's a good point. It's still noticeable, but it's literally so close that any kind of anomaly will be spotted and give that uncanny valley. The rendering though is flawless. (2 Hours ago)
as for Tarkin, i think they should have gone with the stand-in actor with some make-up/prosthetics. just looking at him in the making-of material he looks close enough. (2 Hours ago)
@MrWhite: she was kinda stiff/robotic in the original BR too. Like a doll, which they obviously aimed for, which helps sell the 2049 version. (2 Hours ago)