At last, we have finally be able to play Sea of Thieves as it has been designed to, with other people willing to work with us. Captain DJODJO and his chief mate davton tried their best to make good pirates of VonGotz and I, teaching us how to sink abandoned ships but not how to find its cowardly captain who was hiding on a nearby island. Still, we killed a bunch of skeletons, found several treasure chests and even 2 pretty chicks. We have managed to sum up our 120 minute adventure in 5 gameplay videos, so hopefully you'll take the time to watch them before adding your comment.
@nostradamus: well yeah for good or for bad they went away from initial idea of the series with the last 2 games. (3 Hours ago)
@GriftGFX: oh lack of content has not been an issue on Ubi's games in a long time. ;p If anything, this time they have improved their side quests. (4 Hours ago)
@Seth: how can on come from the pillars of parkour and assassination sneak mission, to barren no platforming dark souls action lite, i can't comprhend. why call a main ass creed anymore, its derivativ (4 Hours ago)
@Seth: If anything I've heard that Odyssey compounds those issues. I've heard plenty of people say that there's TOO MUCH content. (10 Hours ago)
I'll keep playing once per week, but the Ubi's usual world building, gigantic maps filled with crap is not changed since last gen and is kinda off putting. (11 Hours ago)
@AndreasZ94: i do like the more responsive controls of the main characters, but the world is lifeless coming from RDR2, horse controls and animations are laughable and generation behind competition. (11 Hours ago)
@AndreasZ94: I did tried AC odyssey for a few hours. It's weird, that game is extremely pretty (on PC) and i like some of the side quests and the dialogue choices. (11 Hours ago)