Like all those who graciously subscribed to EA Access, Gamersyde has finally been able to play Mass Effect: Andromeda on PC with ultra settings. Even with our GTX 1080 and a 1080p resolution, we have witnessed frame drops during cutscenes (which is all the more surprising as they aren't the least impressive visually), but gameplay sequences seem smooth overall. Pushing the resolution to 1440p results in occasional framerate issues during gameplay. Aside from all the technical issues Gaf members have been making fun of in the past few days, this new episode seems engaging enough to make us want to keep playing. There is nothing mind-blowing about the beginning, as you'll see, and firearms still lack the necessary feedback to be really fun to use, but there is still something appealing in the discovery of strange new worlds, at least for us. If you're curious, join us tonight at 9:00 CET for a new (short) livestream.
Luring those dynamic hordes to ripper camps sounds fun because they worship them. They won't fight them they'll simply be eaten willingly. Lol (2 Hours ago)
I told you how it worked when game informer did their deep dive coverage. (2 Hours ago)
They've put in challenge hordes that are super tough to beat that are pre-determined in size and strength. You'd be stupid to fight those without a ton of resources. (2 Hours ago)
@droezelke: that's the challenge hordes. The end game ones. There is an overworked horde that moves and sleeps, and eats based on how you've affects the rest of the world. (2 Hours ago)
@GriftGFX: Bioshock 1 is an absolute classic. Bioshock 2 wasn't Ken Levine. Infinite was just good. (3 Hours ago)
@GriftGFX: Oh yeah, it definitely had something going on for it. The ending to me was just...ugh. The 1st managed to keep me attention throughout, I just wanted to be done with Infinite halfway. (6 Hours ago)
Amazing characters, and great dialog, but the plot has serious issues and I felt like the way it expanded the universe and connected to the other game was convoluted. (7 Hours ago)