PC players have been waiting for the release of NieR: Automata for 2 weeks, and apparently, the wait may not have been worth it. The PC port of the game seems to suffer from several issues that are quite unacceptable in such a game. To begin with, activating Vsync results in locking the framerate at 30 fps in gameplay sequences, at least on our rig. The only workaround we have found is to play in borderless window mode, which wouldn't be a problem if such a display was indeed available in the game. We then had to find some outside help, with this dedicated program. Alas, even after doing all that, the game still doesn't feel very smooth, despite what our FPS counter keeps saying, which makes the whole experience a little unpleasant to say the least. A few other problems have also been mentioned on the Internet, like the 30 fps cutscenes, which caused the game to get mixed reviews on Steam yesterday - it has improved since then though.
I used to be a fiercely loyal fan of xbox but after PS4 I'm happy to be a convert. I still love xbox though, which is why I watched the whole damn thing last night let's go, PSX ! (39 minutes ago)
@KORNdog: based on the comments online, people were really pissed, xbox fan or not. the show was horrible and extremely cringeworthy (42 minutes ago)
@Moonwalker: disappointing. I thought they'd have at least announced something, either a replacement for the loss lf crackdown, or something next new for 2018. (8 Hours ago)
exclusive, just timed. Jurassic Park building game announced, third party....no new exclusives or anything. (9 Hours ago)
@KORNdog: It wasn't a conference, it was basically like one of those daily E3 shows. Recore DE announced, free for Recore owners, Quantum Break gets 4K Patch, MS publishing PUBG but it's not (9 Hours ago)
Anything good announced? New games for instance? (9 Hours ago)
@HR2: wait. That happened? Man, i didn't even realise ot was gamescom yet, let alone their conference. Lol (10 Hours ago)