DEVELOPER DIARY | PC, PS4, Xbox One Friday, November 2, 2018 | 3:43 PM

Mutant Year Zero explains its tactical combat

Mutant Year Zero explains its tactical combat

Mutant Year Zero: Road to Eden promises a new take on XCOM-like turn-based tactical combat. With the ability to jump in and out of real-time stealth-based exploration, how all of this actually works needed an explanation before the game's release on December 4th.

Tactical Combat With a Twist
About the game


What's up?
  • MrWhite
    MrWhite Not sure how he has those wands tracking like that, though. (5 Hours ago)
  • MrWhite
    MrWhite @toelessfoot: Looks like a smart and cheap solution that. Wouldnt mind trying it. I don't get motion sick from Skyrim now, but that would keep it to a minimum for anyone trying it. (5 Hours ago)
  • nostradamus
    nostradamus i'm twords the end too, the final summit climb (8 Hours ago)
  • nostradamus
    nostradamus maybe i should record and upload some of it (8 Hours ago)
  • nostradamus
    nostradamus down. i'm probably going to try other games, and maybe clean up some free space and rebuild the database, but i've never had this kind of problems. (8 Hours ago)
  • nostradamus
    nostradamus man, my ps4 is goind crazy playing god of war. i noticed the game was seamless fluidity, and only on the boar i noticed pop-ip of lighting. now fights and jumping and little rooms have 5 frames slowdo (8 Hours ago)
  • toelessfoot
    toelessfoot proper link [url] (11 Hours ago)
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