Half-Life 2, one of the last biggest Xbox games to come-out, showcases with these 9 screenshots. Nothing compares with the PC version of course, but the game doesn't look that bad... Well, actually it does look bad, but I'm sure it could have been worst. And, more than the graphics, the real pain in the ass is definitively the lack of any Xbox-Live option, even a simple deathmatch mode. A shame for sure, and not exactly the type of defect you'd expect from such a blockbuster. Valve is Valve...
[NB]: Just in case, it seems that most of these images are from May. So perhaps there is still hope for the graphics...
@alimokrane: It is ok. Not saying you cant have your opinion, or not trying to change your opinion. Is just that for what I read from you third person is more important than all other games aspect. (2 minutes ago)
@rayy: Playing in my prefered viewpoint make it more fun for *me* - remember this is me and my opinion. (21 minutes ago)
problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (2 Hours ago)
@MrWhite: gotta untwist those cords (2 Hours ago)
What I want to know is, what if the game glitches? (3 Hours ago)
It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (3 Hours ago)
@MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (3 Hours ago)