After the disappointment caused by Resistance Burning Skies, it was high time for the Vita to get what it truly deserved. Thankfully, June 13 will finally bring highly-anticipated Gravity Rush to North American and European retailers. Keiichiro Toyama's new title is without a doubt a journey to remember, with fantastic art style and music, interesting story and original gameplay. Kat is a very fragile hero but that's what makes her so irresistable after a few hours. After the videos of the Japanese version DjMizuhara got us when it was released there, here are some more footage captured from the fully translated version you will all get to play in a few weeks.
Trackmania Turbo – 360° demo - Valley Down & Dirty: [url] Great trailer and I hope more companies do 360º trailers in the future. (16 minutes ago)
@Tiz: Aye it's a gimmick but it kinda worked pretty well with the right games ;) (2 Hours ago)
But 98% of my Kinect usage is directions and pausing films and apps. (4 Hours ago)
@aphex187: Kinect is still fun for a joke, mostly because it is a joke. A gimmicky peripheral that kind of suits Friday night madness. I have had my fair share of fun with it when relatives are around (4 Hours ago)
Cheers guys, think i'll leave i then. It was only a thought for friday night drunken antics ;) (4 Hours ago)
@aphex187: It's useless to me. I haven't used it since launch week. (5 Hours ago)
@aphex187: Really Kinect is a glorified microphone. Super useful for when you don't want to cave dive the UI. For game, I think there is Kinect Sports. (6 Hours ago)