The open beta test for Tom Clancy's Ghost Recon: Wildlands PvP mode Ghost War will be available September 21–25. It is a standalone beta, meaning non-owners of the game will also be able to preload it starting September 19. PvP features 12 classes across 3 catergories (Assault, Marksman and Support), six of them will be on the open beta. Two new trailers and screenshots inside.
TOM CLANCY’S GHOST RECON® WILDLANDS GHOST WAR PVP MODE OPEN BETA COMING SEPTEMBER 21–25
The Stand-alone Open Beta Will Be Available On All Platforms Before Ghost War Launches as a Free Update for Tom Clancy’s Ghost Recon Wildlands Owners
SAN FRANCISCO — September 13, 2017 — Today, Ubisoft® announced that the upcoming open beta test for Ghost War, the new player versus player (PvP) mode update to Tom Clancy’s Ghost Recon® Wildlands, will be available on all platforms September 21–25. The stand-alone open beta will be available for preload starting September 19 for both Tom Clancy’s Ghost Recon Wildlands owners and new players who do not own the base game. The full mode will release as a free update to all Tom Clancy’s Ghost Recon Wildlands owners in the fall.
In Ghost War, two groups of players will take part in a four-versus-four (4v4) team deathmatch experience that builds on the tactical squad play from the main game, where strategy is equally as important as skill. Teams will choose from a roster of varied classes across three categories – Assault, Marksman and Support – that fill specific roles on the battlefield as they navigate large-scale open maps and take down their enemies. The open beta will feature six of the twelve distinct classes, each with their own varied characteristics, weapons, perks and customization options, and five of the eight unique maps. Ghost War will also integrate new PvP mechanics, including suppressing fire and sound markers, to create a true military-strategic, team-based multiplayer mode.
Those looking for more information about Ghost War and the open beta can tune into the Ghost War Premiere on twitch.tv/ubisoft on September 19 at 9am PDT to see new PvP content for the first time, exclusively on Twitch. To celebrate this event, a pre-show with four hours of content featuring special guests will begin at 5am PDT. A re-broadcast of the pre-show and main event will start at approximately 11:30am PDT. More details about the livestream can be found at <8ce3>http://ghostrecon.com/LivestreamAnnouncement.8ce3>
Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission.
For the latest on Tom Clancy’s Ghost Recon Wildlands and all Ubisoft games, please visit ubiblog.com.
For more information about Tom Clancy’s Ghost Recon Wildlands and the latest beta news, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #GhostRecon.
*In collaboration with Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Montpellier, Ubisoft Milan and Reflections, a Ubisoft studio.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (4 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (4 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (4 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (5 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (11 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (11 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (11 Hours ago)