VIDEO | X360, PS3, PC Saturday, August 20, 2011 | 6:20 PM

GC: Risen 2 gameplay

GC: Risen 2 gameplay

Filming an RPG on the showfloor is not an easy task, especially when it's in German. So that's why I decided to walk around the area which was available to show you how the game looks, instead of actually trying to do something.

Stroll

All comments

Commented on 2011-08-20 19:13:26
Thanks! Bought Risen on the seam summer sale,really enjoying it and looking forward to number two :) Thanks again!
Commented on 2011-08-20 19:30:32
Animations looks wonky, weird.

I never played the first one, but I will see how this one will end up.
Commented on 2011-08-20 20:08:20
realtime growing trees in 2:04 WTF ???
Commented on 2011-08-20 20:13:49
Everything looks nice with the exception of those animations and that character model.
Commented on 2011-08-20 21:15:34
The character model and that slow annoying walk, run and stop animation made me annoyed to the point I dont want it anymore. The trailer gained my interest, but lost me on the gameplay at this point.
Commented on 2011-08-21 09:35:11 In reply to KUFI
Posted by KUFI
realtime growing trees in 2:04 WTF ???
The game will be released in 2012, plenty of time to get rid of such bugs.
Commented on 2011-08-21 12:24:22 In reply to KUFI
Posted by KUFI
realtime growing trees in 2:04 WTF ???
Molyneux would be proud.
Commented on 2011-08-21 15:06:06 In reply to digi_matrix
Posted by Driftwood
The game will be released in 2012, plenty of time to get rid of such bugs.
I agree with you there bud
Posted by digi_matrix
Molyneux would be proud.
Yes indeedy, Molyneux would indeed be pround lol.

I have to admit that the animations do indeed look rather tame, but the game isn`t due out until some time next year so as Driftwood said, there`ll be plenty of time yet to fix things like this.

Hopefully, once your character dons some sleek armour etc, his/her stance and running/walking animations will change even more and become varied in many different ways, (dependant upon the amount of detail between materials).

Either way, I haven`t played a good RPG now for a long long time, so every fresh looking title that I see recently has me drooling.
Commented on 2011-08-22 09:17:52
it was not the fact you was strolling and showing us the landscape, it was just.. i dunno, cheers for the vid guys, but that game just looks..dull.
Commented on 2011-08-22 19:49:06
Npc's move at all? Or do they stand day and night awaiting my arrival?

About the game


What's up?
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    MrWhite A lot of Japanese made games were guilty of that whenever voice acting become possible. I mean, aye, it was always cheese, but you tolerated it more back then (36 minutes ago)
  • GriftGFX
    GriftGFX The voice acting was always regarded as pure cheese. (37 minutes ago)
  • MrWhite
    MrWhite Yeah, and the voice acting, something which back then, was great. Today it's just pure cheese. Sound design is often neglected to be mentioned over visuals when talking about progress in games. (38 minutes ago)
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    GriftGFX This is what Shenmue combat looks like. It's not heavily based on QTE despite the game making QTE a buzzword: [url] (38 minutes ago)
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    MrWhite Yeah a lot of it was very clunky. It did often boil down to QTE's to resolve "disputes" and chases, if I recall correctly. Mad how a lot of games to this day still do that. (39 minutes ago)
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    GriftGFX Still one of the better parts of the game. And it's not a bad game, but it's definitely a "good for its time" game.. which means.. maybe not actually good :D (40 minutes ago)
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