While Snoopers is on his way to Tokyo (bastard!), I'm the one who will have to try to have you guys entertained with the videos I filmed while I was at Bizarre Creations last Thursday. I'm definitively not as good as this guy with the editing so I hope it will be good enough. For this first video we'll take a look at the game's audio design with Bizarre's audio manager, the very enthusiastic Nick Wiswell.
The video is in standard resolution because even our excellent new cameras struggle with such bad light conditions. Also worth mentioning is that the build used during this demonstration wasn't as optimized as the others, and you may notice some slowdowns that definitively weren't there in the latest version we got to play.
@Melmoth: that is one impressive engine. Didn't it also run until dawn, and soon a massive open world game. (7 minutes ago)
The only bad thing is that now I'm dying to play Crash Bandicoot. I didn't notice the sounds the first time, but from the second onwards they hit me so hard with nostalgia. Those are great games. (1 Hour ago)
Just watched PSX 2016 for the 4th time, reactions from the Easy Allies and Kinda Funny guys. It was such an unbelievably amazing show that just gets better after each rewatching. Congrats to Sony! (1 Hour ago)