TRAILER | PC, PS4, Xbox One Tuesday, June 12, 2018 | 3:13 PM

E3: Gameplay Trailer of Overkill's The Walking Dead

E3: Gameplay Trailer of Overkill's The Walking Dead

Overkill's The Walking Dead debuts its first gameplay trailer today from E3 giving us a look at how the game looks after several cinematic trailers. Speaking of which, we're also adding the Aiden cinematic trailer that we were missing. The coop FPS from Starbreeze will launch November 6th. A closed beta on PC will start later this year, players who pre-order the game will receive a single invite and those who pre-order the Steelbook Deluxe Edition (containing Night Raid Character Pack, cosmetic skins, digital art book and more) will get four invites.

E3 Gameplay Trailer
Aidan Cinematic Trailer

All comments

Commented on 2018-06-12 15:46:26
Now I can see why they stuck with the cgi trailers. It looks like House of the Dead fps from ions ago. Thanx for posting.
Commented on 2018-06-12 15:53:26
man, this looks pretty rough.
Commented on 2018-06-12 19:45:04
lmao... and i thought sod2 looked bad, wow
Commented on 2018-06-12 19:45:52
This looks bad, I hope they improve but even with refinement it doesn't look too promising. I was looking forward to this one.
Commented on 2018-06-13 14:01:10
I must be the only one who thought it looked ok :)
Commented on 2018-06-13 18:09:37 In reply to Grimbarian
Posted by Grimbarian
I must be the only one who thought it looked ok :)
in motion yes I agree

About the game


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  • MrWhite
    MrWhite @toelessfoot: So its software, then. Probably just uses the accelerometers. I walk on the spot sometimes in Skyrim anyway whenever I'm working on my VR legs. Madness. (13 Hours ago)
  • rayy
    rayy DOA [url] (22 Hours ago)
  • toelessfoot
    toelessfoot [url] (1 Day ago)
  • toelessfoot
    toelessfoot ...on the spot to be precise lol (1 Day ago)
  • toelessfoot
    toelessfoot ...the experience but right out of the gate it transforms the game for me. Now just like Forest Gump, if I'm going somewhere I'm ru-nning (1 Day ago)
  • toelessfoot
    toelessfoot He's using Natural Locomotion [url] i just set it up last night in Skyim and it works wonderfully, I still need to tweak settings a bit to hone (1 Day ago)
  • MrWhite
    MrWhite Not sure how he has those wands tracking like that, though. (1 Day ago)
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