The new project teased by Bandai Namco last week is unveiled today. Code Vein is an action-RPG set to release in 2018 on consoles (not specified which ones yet). The game takes place in a ruined world where live Vein, a hidden society of Revenants. You are one of those who fight to survive thanks to your powers but with a thirst for blood, which makes you at risk of becmoing a Lost, one of the ghouls devoid of humanity. More details and the first screens after the jump.
BARE YOUR FANGS WITH CODE VEIN™, A THRILLING 3RD-PERSON ACTION-RPG FROM BANDAI NAMCO ENTERTAINMENT AMERICA INC.
Lust for Blood and Live for Death As You Search for Answers to the Forgotten Past
SANTA CLARA, Calif., (April 20, 2017) – Leading interactive entertainment company BANDAI NAMCO Entertainment America Inc. today announces CODE VEIN™ for release on major home consoles in 2018. Feast on the blood of enemies through a journey across a massive interconnected world to unlock its mysterious sanguine past in this thrilling action-RPG.
In the not too distant future, a mysterious disaster has brought collapse to the world, as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity’s past pierced by the Thorns of Judgment. At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with Gifts of power in exchange for their memories and a thirst for blood. Give into the bloodlust fully and risk becoming one of the Lost, fiendish ghouls devoid of any remaining humanity.
CODE VEIN is a third-person action RPG that finds players assuming the role of a Revenant. After stumbling into Vein, players are tasked to embark into the world with a companion picked from the various residents of Vein to uncover lost memories and an exit out of this new demented reality. The world of CODE VEIN is dangerous, full of vicious enemies and monstrous bosses to put players’ combat skills to the test.
Revenants also have access to Blood Veils, devices capable of draining the blood of their enemies in order to enhance their own abilities. Exploiting these enhanced abilities known as Gifts, players can change their form to increase their strength, weaken enemies, and utilize new weapon abilities with overpowered attacks. Utilizing the vast array of weaponry along with each character’s Gift, players can adapt and strategize to a variety of battle conditions that suit their play styles.
“CODE VEIN provides a fresh anime aesthetic and blood-curdling gameplay twists to the popular 3rd-person action RPG genre,” said Eric Hartness, Vice President of Marketing for BANDAI NAMCO Entertainment America Inc. “The talented development team at BANDAI NAMCO Studios is creating a tightly crafted experience filled with plenty of challenge that our fans crave along with a smart and engaging story that is sure to draw players deeper into the world of CODE VEIN. Let the feast begin!”
EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (3 Hours ago)
And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (3 Hours ago)
@Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (3 Hours ago)
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (6 Hours ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (6 Hours ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (6 Hours ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (6 Hours ago)