Xbox 360 PS3

Dot50cal sent us this nice comparison video of both demos of Devil May Cry 4 on PS3 and 360. Very slight differences indeed, but they exist. The WMV version has been encoded in very high quality.

Sath - Missed the<br>hay
Sath
Commented on 2008-01-24 18:55:14 In reply to jmd749
Posted by jmd749
and this is based on what? have you played the ps3 version with full RGB on???
It doesn't look like that on my HDTV, it looks clean and crisp, except for the technical stuff that it from the PS3 itself like the tetures and all that shit.

But yeah, it looks more like the 360 version for me.

But I have to play with the gamma/contrast/brightness witht he full game to make it perfect for my own liking. But so far so good :)
In reply to
blinx01
blinx01
Commented on 2008-01-24 18:56:05 In reply to KORNdog
Posted by KORNdog
but the ps3 has superiour controls for this series. which ultimately is more important then both the initial install, or loading times in general.
Not really sure about that. I own both a PS3 and 360 but im not a huge fan of the PS3 controller. Why? Well it feels too slight and cheap. The control is essentially the same as the PS1 control meaning no advancements like the Wii and 360 have recieved. The two far shoulder buttons are poor as they've tried to make them trigger buttons while still trying to look like the original Dual Shock control. The end result is your finger slipping off the buttons/triggers. Also, Sixaxis is useless and only harms games in my opinion.
Anyway, played the 360 demo and thought it was great. That's the version I've just pre-ordered due to the issues I mentioned and well...I can get the le 360 VERSION for £30. :D
In reply to
jmd749
jmd749
Commented on 2008-01-24 18:57:40 In reply to Slabs
Posted by Slabs
Turning those features on will NOT improve texture resolution. The 360 seems to simply have more available memory for them, as has been shown in plenty of multiplatform games.
do you even know what texture resolution means??? the ps3's textures look blurry because full RGB was not enabled, the difference is very apparant. this is not the same case with a game like SplinterCellDoubleAgent for e.g.
In reply to
Isomac
Isomac
Commented on 2008-01-24 19:00:16 In reply to jmd749
But that doesn't improve textures resolution.
In reply to
Jollipop
Jollipop
Commented on 2008-01-24 19:01:46
No full RGB is basically an expansive picture setting, it increases darkness and brightness in the image given more accurate colours and contrast, it doesn't effect the way textures are displayed, expect for the slight extra detail you may get from increased contrast.
In reply to
Haig07
Haig07
Commented on 2008-01-24 19:02:03 In reply to jmd749
Posted by jmd749
do you even know what texture resolution means??? the ps3's textures look blurry because full RGB was not enabled, the difference is very apparant. this is not the same case with a game like SplinterCellDoubleAgent for e.g.
He he, you confused

Full RGB improves the colours, not the texture resolution.
In reply to
Slabs
Slabs
Commented on 2008-01-24 19:02:17 In reply to jmd749
Posted by jmd749
do you even know what texture resolution means??? the ps3's textures look blurry because full RGB was not enabled, the difference is very apparant. this is not the same case with a game like SplinterCellDoubleAgent for e.g.
Full RGB increases the gamut to include more variance of colour (including darker blacks and whiter whites). It does NOT make textures look blurry to this extent.
In reply to
KORNdog
KORNdog
Commented on 2008-01-24 19:05:17 In reply to blinx01
Posted by blinx01
Not really sure about that. I own both a PS3 and 360 but im not a huge fan of the PS3 controller. Why? Well it feels too slight and cheap. The control is essentially the same as the PS1 control meaning no advancements like the Wii and 360 have recieved. The two far shoulder buttons are poor as they've tried to make them trigger buttons while still trying to look like the original Dual Shock control. The end result is your finger slipping off the buttons/triggers. Also, Sixaxis is useless and only harms games in my opinion.
Anyway, played the 360 demo and thought it was great. That's the version I've just pre-ordered due to the issues I mentioned and well...I can get the le 360 VERSION for £30. :D
im not talking about the qaulity of the controller, or how well it fairs compared to the 360 in other genres. the FACT is, the controls for DMC are made for the ps2/3 pad. and so they work better. the idea of playing DMC with 360 pad just seems wrong. i mean, it may be the superiour controller for FPS's, but ps3's pad is what works better for DMC.
In reply to
jmd749
jmd749
Commented on 2008-01-24 19:05:52 In reply to Sath
Posted by Sath
It doesn't look like that on my HDTV, it looks clean and crisp, except for the technical stuff that it from the PS3 itself like the tetures and all that shit.

But yeah, it looks more like the 360 version for me.

But I have to play with the gamma/contrast/brightness witht he full game to make it perfect for my own liking. But so far so good :)
it looks identical on my 1080p screen as well. it's not a big deal, but it's useful for ps3 owners to know how to get the best picture quality from their systems.
it's very annoying to hear people talk about things like textures and Vram and don't have a clue of what they're talking about, they talk as if both the consoles are rendering the game in the same way.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2008-01-24 19:07:41
At the end of the day, this is a damn quality job by Capcom, offering versions BARELY DISTINGUISHABLE from one another without stupid exclusive content to get into face scratching bouts over. This should be true of every attempted multiplatform release and will hopefully be the norm instead of holding one back, then releasing it with extra chapters and cock-ups corrected on the rival platform six months later.

*Eternal Sonata and Enchanted Arms both hang their heads in shame while MGS4 squirms for a bit in its seat*

I've yet to decide what version to get to be honest, although PS3 seems to make a lot of sense being as I've played the others on PS pads. The same thing would be true of a Splinter Cell game on PS3 I reckon, it'd feel a bit awkward.

Then again, Ninja Gaiden Sigma actually controlled better on the PS3 I thought, so maybe I just think the genre suits the sixaxis/dual shock 3 better.
In reply to
WinterSnowblind
WinterSnowblind
Commented on 2008-01-24 19:08:58 In reply to KORNdog
Posted by KORNdog
im not talking about the qaulity of the controller, or how well it fairs compared to the 360 in other genres. the FACT is, the controls for DMC are made for the ps2/3 pad. and so they work better. the idea of playing DMC with 360 pad just seems wrong. i mean, it may be the superiour controller for FPS's, but ps3's pad is what works better for DMC.
Both controllers are almost identical. With the exception of the PS3's awkward analogue stick placement, all the buttons are in exactly the same place. I fail to see how the PS3 controller will be better.

That aside, and without trying to start a flamewar, I wouldn't consider the Playstation controller better for anything. I really wish Sony would update the darned thing, it's really showing its age. If I could use my 360/PC controller in my PS3, I would.
In reply to
Haig07
Haig07
Commented on 2008-01-24 19:13:13 In reply to jmd749
Posted by jmd749
it's very annoying to hear people talk about things like textures and Vram and don't have a clue of what they're talking about, they talk as if both the consoles are rendering the game in the same way.
Erm... you sure you know what you're talking about?
In reply to
jmd749
jmd749
Commented on 2008-01-24 19:13:41 In reply to Haig07
Posted by Haig07
He he, you confused

Full RGB improves the colours, not the texture resolution.
did you even read my post?
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2008-01-24 19:15:09 In reply to WinterSnowblind
Im glad other people agree that the ps3 controller is dated and awkward, I am actually hoping someone makes a 360 shaped controller for the ps3.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2008-01-24 19:17:30
I agree with those who says the full RGB stuff turn on wont make the textures better.
It does however show alot more detail and less wahsed out, that is how I got when I now tested on and off on DMC4 demo.

Now...the controllers.

DMC veterans will disagree with you that this game is gonna fail with PS3 controller.
It is the same controller that they grew up with the series and have been kicking ass for years.

I played NG Black on 360 with 360 controller and the played NG sigma with PS3 controller...the PS3 controller feels "right" for this type of game.

Its smaller, comfortable, the buttons arent clunky and big, it is good designed for fast movements and all.

The 360 controller is big and weird for this type of game.

The only type of game I have enjoyed a game on 360 is the shooting because all shooting games just feels right with that controller.

I do agree with the analog on the PS3 controller, that is my ONLY complaint about it.

Both of them are centered on the lower center, and it just feels bad.

I wish Sony would use the position that MS did for the 360, it would be easier, but the control would have been slighty bigger.

But the problem isnt that big for me to go loco on.
In reply to
Xion4360
Xion4360
Commented on 2008-01-24 19:19:56
the whole PS3 controller being better for DMC argument is so stupid..look at the buttons used in the game (right bumper, left trigger, X, A, Y, B and the analog) all of those buttons, except for analog are in the SAME place on both controller, so how the hell does it amke a diference other than for analog? (IMO the placement of the analog on the 360 controller is more comfortable for my thumb) thge only difference is the PS3 controller is smaller and tons lighter thanks to no rumble..please, makes no damn difference
In reply to
Haig07
Haig07
Commented on 2008-01-24 19:20:03 In reply to jmd749
Posted by jmd749
did you even read my post?
No I just randomly posted, hoping for the best =)
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2008-01-24 19:25:57
I just want to post this to say that Uncharted have spoiled me with graphics and above all textures.
I guess the engine Capcom has for DMC4 is not the best to make good textures on PS3, because Uncharted looks bad ass!

This just shows that PS3 can handle amazing textures, but Capcom for some odd reason didn't do a good job with the engine they had or the tools or whatever you want to call it.

(I am not a tech guy so don't kill me for saying something wrong)
In reply to
jmd749
jmd749
Commented on 2008-01-24 19:27:14 In reply to Haig07
Posted by Haig07
No I just randomly posted, hoping for the best =)
so it seems.
nowhere in my post did i mention anything about full RGB affecting texture resolution, had you understood my posts you would see that you're just repeating what i said.
In reply to
Xion4360
Xion4360
Commented on 2008-01-24 19:30:24
looking at the comparison, textures definately look crisper on 360, especially the rock wall around the boss scene, looks rather blocky on ps3 but much better on 360, also framerate on ps3 studders in a few places, strange because i heard that was a problem the 360 version had.....l

anyway, ill go back to playing this now, its fun, gameplay wise doesnt stand up to NG but its stiill a good action game to hold me over till NG2.
In reply to
Kadajj
Kadajj
Commented on 2008-01-24 19:36:36
Two main reasons why I ordered PS3 version: Faster loading times and you don't have to fear when the x0 is going to blow up ( mine is 15 months old and still working but they tend to break down after over year of gaming. I just hope that my console will not die until I complete Lost Odyssey, which I ordered today btw. ) :)

But nice to see that they are almost identical :)

EDIT: hehe, After seeing those pics and that video, I might buy x0 version as well. Too bad that demo is not available for Silver member so I can't compare those yet with my own eyes :)
In reply to
jmd749
jmd749
Commented on 2008-01-24 19:37:49
try this link, and if you still don't get it, then just get the 360 version and be happy with it. and just so you know the texture resolution for both versions are the same.
http://www.n4g.com/News-101508.aspx
In reply to
KORNdog
KORNdog
Commented on 2008-01-24 19:39:21 In reply to Xion4360
Posted by Xion4360
the whole PS3 controller being better for DMC argument is so stupid..look at the buttons used in the game (right bumper, left trigger, X, A, Y, B and the analog) all of those buttons, except for analog are in the SAME place on both controller, so how the hell does it amke a diference other than for analog? (IMO the placement of the analog on the 360 controller is more comfortable for my thumb) thge only difference is the PS3 controller is smaller and tons lighter thanks to no rumble..please, makes no damn difference
the size and feel of buttons make the difference. pretend there is no difference if you want but there is. DMC uses "R1" a lot, which im assuming is the right bumper on the 360. ps3 has a larger "softer" button, RB on the 360 pad is more of a "click" button, which i dont like for games like DMC.

the face buttons also i feel are more comfortable on the ps3 pad due to them being flatter, especially if you play like i do with the joint in your thumb which ends up hurting like hell after a while on the 360 (hence why i will never buy a beat em up on the console either)

the fact i've gone through the series using the pad is only a minor thing when it comes to my preference. the main reasons are simply that the ps3 pad is more comfortable for me and more accurate in these games. but then it really doesnt work very well for first person shooters.
In reply to
Griever666
Griever666
Commented on 2008-01-24 19:42:36
Well i just wanna see how can you properly do exceed on a 360 controller.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2008-01-24 19:45:34 In reply to KORNdog
Posted by jmd749
try this link, and if you still don't get it, then just get the 360 version and be happy with it. and just so you know the texture resolution for both versions are the same.
http://www.n4g.com/News-101508.aspx
I didn't try it with AC (bought the 360 version, shit) but I did try it with Heavenly Sword demo before thegame came out.

When I turned, it looked 10x better than when it was off.

So yeah, I rather compare PS3 RGB Full on against limited, rather 360 to PS3.

The consoles have different hardware, you will notice difference no matter what you try.
Posted by KORNdog
Agreed.
In reply to
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