About the game
- Burnout Paradise
- X360, PS3
- Published by EA Games
- Developed by Criterion Studios
- French release: Available
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All comments
Yes... I am a cursed Silver user >.<
Graphically it looks nice. Sadly they've taken the game in the wrong direction. Now it's simply NFS with crash sequences... :/
Graphically it looks nice. Sadly they've taken the game in the wrong direction. Now it's simply NFS with crash sequences... :/
Yeah, hi. It's always been NFS with crash sequences. The main difference I notice between this demo and classic Burnout is that there is less traffic, but I'm sure that can be adjusted in the final game.
As for the online comment, it's been done before in Test Drive and Midtown Madness. ;)
No, it's much more. Play the demo more, and go online. You'll see how good it really is.
I'm still hoping for a Midtown Madness sequel on the 360 ...
What I mean't by the NFS comment is that it's taken the free roaming aspect from NFS and just placed that in the Burnout universe. It's most likley an attempt to try and increase sales by appealing to the 'chavs' and more casual gamers that buy this sort of tripe. A real let down as i LOVED the previous Burnout games (apart from the last one where you could just knock cars flying :/).
As for the online comment, it's been done before in Test Drive and Midtown Madness. ;)
really dont see how creating an open environment is going to appeal to the "chav" populus? and NFS was far from the first to do it. the burnout series has 9 times out of ten always progressed in a direction that made sense for the series (minus traffic checking) and this is no different imo. to me this game feels like what burnout should have been from day one, only they had to hold off due to technical restrictions (ps2) but now FIALLY we get what is essentially their propper creative vision.
I haven't played this one, but I have my doubts.
well it's actually 3 times out of 4, but the fourth was held back by much more than traffic checking alone.
I haven't played this one, but I have my doubts.
BurnOut (PS2/XBox/GameCube)
BurnOut 2: Point of Impact (PS2/XBox/GameCube)
BurnOut 3: Takedown (PS2/XBox)
BurnOut: Legends (PSP/DS)
BurnOut: Dominator (PSP/PS2)
BurnOut: Revenge (PS2/XBox/X360)
BurnOut: Paradise (X360/PS3)
http://tothegame.com/search.asp?title=Burnout&x=0&...
/Rechain
dominator? I'm not aware of that game.
Well, I'm quite sad, but I have the same meaning as blinx, 'till now. Just downloading the demo, and I really hope it changes my mind about this series. Point of impact was the best imo.
However the races are horrible. If you use other ways to get to the finishline you won't see any other NPC drivers, ever. You have to look at the cofusing map in order to race good, wich takes away the whole Buroutfeel for me (mindless racing and just praying to make it in one piece). Only way I had fun with this game was exploring the city and doing some stunts, similar to Crackdown if that compairson is allowed. However there are just not enough things to do in the city besides racing (wich in my mind is the only logical reason for creating a whole city in the first place), so I'll pass. Yes, I have to agree it's basicaly NFS without customasation.
In fact, I think i'm one of those rare (weird) people that enjoy the later titles to the originals.
This game however.... free roaming... WHY?! Is there some option to go back to the where the race starts? If there is then I'll forgive it, a little bit, but I couldn't see it so I just had to drive all the way back through the city.
Yes it's fun, and I like the realism of the crashes, I guess I'm just sad that it's not continuing the series, it's more a return to the original games.