GSY VIDEO | PC, PS4, Xbox One, Switch Friday, November 2, 2018 | 8:00 AM

Our XB1X videos of GRIP

Our XB1X videos of GRIP

After spending something like 3 years in early access, GRIP is about to be released on PC, PS4, Switch and Xbox One and we have some Xbox One X footage for you today. From what we've seen, there is no boost in resolution on Microsoft's latest console nor is there a 60 fps mode, which is a little bit of a shame in a racing gme. That being said, apart from a few technical issues (shadow pop-in and collisions can still be improved), this tribute to Rollcage offers a smooth experience during races. Enjoy the videos!
Update: The game actually runs at 60 fps now, we're preparing more video coverage to show the difference.

Gameplay #1 (XB1X)
Gameplay #2 (XB1X)
Gameplay #3 (XB1X)
Gameplay #4 (XB1X)
Gameplay #5 (XB1X)
Gameplay #6 (XB1X)

All comments

Commented on 2018-11-02 10:51:05
Please Gamersyde can you share, Anthem ALL Javelin Abilities and Gameplay new video?
Commented on 2018-11-02 10:59:19 In reply to genstar
EA being YouTube focused, it's unlikely but we'll try, but please could you avoid posting comments that are not on topic to make requests. We know what we have to do you know, and we always try to get official videos. (when they don't show up here, it's never our decision)...
Commented on 2018-11-02 11:06:44
ok sorry
Commented on 2018-11-02 11:12:25
It's probably locked to 30fps so that nobody has an advantage in online multiplayer.
Commented on 2018-11-02 13:02:05
The 30 fps gave me an epileptic seizure xD
Commented on 2018-11-02 13:12:38 In reply to warmech25
Then it would probably have been worse at 60, from a medical standpoint. ;P
Commented on 2018-11-02 13:32:52
i thought this was running at 60 on consoles
Commented on 2018-11-02 16:50:52
So I don't know if the game glitched on me when I prepared the captures or if it got updated since but now it plays much smoother and it looks like it's 60 (not locked I assume but 60 anyway). Guess I'll have to make more videos...
Commented on 2018-11-02 20:25:33 In reply to Driftwood
Posted by Driftwood
So I don't know if the game glitched on me when I prepared the captures or if it got updated since but now it plays much smoother and it looks like it's 60 (not locked I assume but 60 anyway). Guess I'll have to make more videos...
Lol! :D
An hypothetical glitch that does nothing except halving the frame-rate is equally worrying and hilarious.

Thanks for the new videos, very very appreciated!
Commented on 2018-11-02 20:30:42 In reply to Prower
The videos here still prove there was something wrong and the game wans't running at 60. Unless this impression came from the grain filter that was activated the other day and that I turned off completely today.
Commented on 2018-11-02 21:50:03 In reply to Driftwood
Posted by Driftwood
The videos here still prove there was something wrong and the game wans't running at 60. Unless this impression came from the grain filter that was activated the other day and that I turned off completely today.
Indeed, something strange was going on.
I honestly hope it's some kind of bug with some weird combinaton of options, or maaaaybe a problem that shows when you make the console go to sleep mode (the PS4 had problems with sleep mode on Bloodborne, if i remember correclty?)... I just hope it's not a problem that gets solved only with a day-one patch.

Or, a day -4 patch, in this case :D

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