Despite the 6 GB patch we installed today, the State of Decay 2 captures we made during our lunch break confirm the unsteady framerate of the Xbox One X version of the game, one of the causes being that it is not locked at 30. Note that the game cannot hold a steady 60 fps framerate on PC when running in 4K with a GTX 1080 Ti, and that even in 1440p we have witnessed a few drops when on top of a tower (the draw distance might be to blame but we haven't had time to find out for sure yet). Inside, you'll find the introduction of the game recorded on Microsoft's console, but we'll be back with more content as soon as we can. Verdicts and reviews are under embargo until Thursday but since (for some unknown reasons) Miguel is the one who was sent the code last week and he didn't even realize it, we were only told yesterday. Don't expect us to be able to give you our opinion soon. If that makes you grumpy, we will provide the virtual tomatoes so you can get back at him and make him pay. Update: 2 Xbox One X gameplay videos added.
The little bug Knight is finally available on PS4 - [url] (6 Hours ago)
Definitely sounds like much more ambitious than anything they have released yet. (6 Hours ago)
@b0vril: I'll get my hunting simulator fix in RDR2 then, good to know :) I'm starting to see why this game took them almost a decade. They seems to have added truckload of content this time. (6 Hours ago)
Some details on RDR2 wildlife [url] Getting real excited for this game. (7 Hours ago)
I'll probably wait for Turing's die-shrink/refresh. (7 Hours ago)
I want to upgrade but my 980 still runs everything I'm playing this year fairly well. I can't justify the 2080 given the small step up in DX11 performance vs the 1080ti and don't want an old card. (7 Hours ago)
help with vr performance, and "2d" AAA games down the line (DLSS) (7 Hours ago)