You still have to wait for a week before you can discover Little Nightmares, but we were able to start the game thanks to the review code we were sent yesterday. It's a bit too soon to tell you what we think, as we've only played about 45 minutes of the game, but here are one edited video captured in 1080p as the game was running in 4K on our rig. This should allow you to see the tremendous work the developers have achieved when it comes to the game's atmosphere and graphics.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (7 Hours ago)
*about game engine graphics pipelines (7 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (7 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (7 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (7 Hours ago)