About the game

- Yooka-Laylee
- PC, PS4, XBOXONE, SWITCH
- Published by Team17
- Developed by Playtonic Games
- French release: Available
- US release: Available
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Also, are you allowed to talk about the game's graphics settings and/or performance on PC? And any chance of doing a livestream of the parts you're allowed to show?
Other than those things, the other questions I have are most likely not allowed to be talked about yet. I really hope the game delivers since 3D platformers are very rare now, and if Yooka-Laylee is very successful - both critically and commercially - more companies will start investing in the genre.
No livestreams before April 10 sadly, 6 days after the reviews. :/
I'm unsure about this. Games like Banjo were great, but that was almost 20 years ago now. I'm not sure if that kind of design would stand up to scrutiny these days, so I hope they at least come up with some new ideas and not stick to the same formula.
Honestly my main worry with this is the level they showed a month or so ago. It just looked so shit compared to the outdoor level they're usually demo.
https://www.youtube.com/watch?v=Hc6tV3b2GEo
I can see what you mean. It does come across as looking like level design from a slew of average platformers from the mid to late 90's.
Some of the thematic stuff can be great if it's done right and not just cobbled together to look like something that resembles an asset placeholder dump that's been left open on the designer's desktop. More levels like Banjo's Mad Monster Mansion and less of that sort of thing.
This one?
https://www.youtube.com/watch?v=Hc6tV3b2GEo
I can see what you mean. It does come across as looking like level design from a slew of average platformers from the mid to late 90's.
Some of the thematic stuff can be great if it's done right and not just cobbled together to look like something that resembles an asset placeholder dump that's been left open on the designer's desktop. More levels like Banjo's Mad Monster Mansion and less of that sort of thing.
I certainly don't think it's overrated. In it's day, it offered the best alternative to Mario 64, and maybe even improved on that game in some aspects. When you look at Rare's catalogue for the N64, it stands out as being some of the most eclectic youd get from a developer in any generation. They made a couple of excellent FPS games, a couple of decent to average platformers (if you want to call any of their game overrated, it'd be DK64), a couple of racing games, fighting games, and fun little arcade games like Jet Force and Blast Corps. If only some of the main big developers today showed as much creativity and genre expansion.
Honestly my main worry with this is the level they showed a month or so ago. It just looked so shit compared to the outdoor level they're usually demo.