IMAGES | X360, PS3 Thursday, September 20, 2012 | 2:56 PM

TGS: Devil May Cry goes heavy punch

TGS: Devil May Cry goes heavy punch

These new screens of Devil May Cry show Dante's Eryx, the gauntlet weapon that allows him to hit hard, shoryuken his enemies and smash through some walls.

All comments

Commented on 2012-09-20 22:51:54
The only positive thing I can say about this game is at least Ninja Theory didn't slam the last game they made every single day in the run up to releasing this one to over promote it, like they did with Enslaved.
They learned their lesson. When they bad mouthed Heavenly Sword so badly, nobody bought Enslaved then. Shame because for some people like me, I'm still not buying this game because of that bullshit. That and Unreal Engine 3.
Commented on 2012-09-21 02:47:02
Is that really the best design they could come up with for the new gauntlets?
Commented on 2012-09-21 08:10:54
A fine example of lack of imagination of western developers...
Commented on 2012-09-21 11:39:45
Cheap imitations of Ifrit.
Commented on 2012-09-21 13:42:57
The only aspect that convinced me until this point is the soundworks of Noisia, this game's going to sound evil as shit, sad the visuals not coming up with something similar, it's looking boring so far...
Commented on 2012-09-21 19:47:13
hmmm
Commented on 2012-09-22 17:04:07
Its gonna be awesome!
Commented on 2012-10-09 07:10:46
People should check this image before reading about that DmC weapon design!
http://sphotos-b.ak.fbcdn.net/hphotos-ak-ash3/5461...

About the game


What's up?
  • droezelke
    droezelke @GriftGFX: the doom and gloom is for the gamer today. (4 Hours ago)
  • b0vril
    b0vril @droezelke: I stopped mid way through the season 2! (10 Hours ago)
  • GriftGFX
    GriftGFX I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (10 Hours ago)
  • GriftGFX
    GriftGFX EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (10 Hours ago)
  • GriftGFX
    GriftGFX If they can develop revenue streams that don't negatively impact the user experience.. most will try. (10 Hours ago)
  • GriftGFX
    GriftGFX And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (10 Hours ago)
  • GriftGFX
    GriftGFX EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (10 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories