IMAGES | X360, PS3 Thursday, September 20, 2012 | 2:56 PM

TGS: Devil May Cry goes heavy punch

TGS: Devil May Cry goes heavy punch

These new screens of Devil May Cry show Dante's Eryx, the gauntlet weapon that allows him to hit hard, shoryuken his enemies and smash through some walls.

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Commented on 2012-09-20 22:51:54
The only positive thing I can say about this game is at least Ninja Theory didn't slam the last game they made every single day in the run up to releasing this one to over promote it, like they did with Enslaved.
They learned their lesson. When they bad mouthed Heavenly Sword so badly, nobody bought Enslaved then. Shame because for some people like me, I'm still not buying this game because of that bullshit. That and Unreal Engine 3.
Commented on 2012-09-21 02:47:02
Is that really the best design they could come up with for the new gauntlets?
Commented on 2012-09-21 08:10:54
A fine example of lack of imagination of western developers...
Commented on 2012-09-21 11:39:45
Cheap imitations of Ifrit.
Commented on 2012-09-21 13:42:57
The only aspect that convinced me until this point is the soundworks of Noisia, this game's going to sound evil as shit, sad the visuals not coming up with something similar, it's looking boring so far...
Commented on 2012-09-21 19:47:13
hmmm
Commented on 2012-09-22 17:04:07
Its gonna be awesome!
Commented on 2012-10-09 07:10:46
People should check this image before reading about that DmC weapon design!
http://sphotos-b.ak.fbcdn.net/hphotos-ak-ash3/5461...

About the game


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  • Melmoth
    Melmoth @KORNdog: The dub was wooden, like most localizations of japanese games at the time. Expensive AAA game pushing the envelope, unlike III which by the looks of it isn't pioneering much, which is fine. (5 minutes ago)
  • KORNdog
    KORNdog [url] short biomutant gameplay. (15 minutes ago)
  • KORNdog
    KORNdog i think it'll be fine. it's an in-development title, with a budget on-par with an indie game. you're not going to get the next horizon visually. (49 minutes ago)
  • KORNdog
    KORNdog you know what i remember about shenmue? wooden delivery of lines and wooden animation. it was about awkwardly walking and running around an environment asking mundane questions (50 minutes ago)
  • alimokrane
    alimokrane I am sorry nostalgia or not, those shenmues characters look like shot... This is truly embarrassing (2 Hours ago)
  • nostradamus
    nostradamus locations, and not really a game in development. So much time hiding a game, and this is wath the well known perfections Yu Suzuki shows with a straith face? Fucking kikckstarter strikes again! (3 Hours ago)
  • nostradamus
    nostradamus game, and it just had some dead eyes faces plasted to the mocaped bodies, it was trully bad. And the deserted city streets. This seems like a talented modder modeling of a "2000's type" of shenmue (3 Hours ago)
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