The sequel to Race Driver: GRID is coming in 2013 Codemasters announced. Being in development for Xbox 360, PS3 and PC, GRID 2 features new locations such as Chicago and Paris and also the online community portal RaceNet to tracks player’s races, rewards and rivals. Details and first screens after the jump.
Press release:
THE RACE RETURNS IN 2013 – GET READY FOR TOTAL RACE DAY IMMERSION AS CODEMASTERS® UNVEILS GRID®2TM
BE FAST, BE FIRST, BE FAMOUS – GRID 2 TRAILER MAKES STUNNING DEBUT AT www.GRIDGAME.com
Wednesday August 8th (8 AM UK) – Codemasters® today announced that GRID® 2™, the long-awaited sequel to the BAFTA-award winning, critically acclaimed Race Driver: GRID™, is in production at Codemasters Racing Studios and set for a 2013 launch for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and PC.
Revealing the first of the game’s new locations, including Chicago and Paris, the debut GRID 2 trailer video is now showing at www.gridgame.com and captures a snapshot of the relentless, high-impact aggressive thrills that lie at the core of GRID 2’s cinematic race experience.
GRID 2 will challenge players to be fast, be first and be famous as they enter a stunning new world of competitive motorsport. In pre-production for two years, GRID 2 is now in full development on the latest evolution of the award-winning EGO Game Technology Platform. Following the success of GRID, which set new standards for damage, AI, visuals and introduced the Flashback time rewind feature - now adopted by many racing games – GRID 2 will again raise the gameplay and technological bar for motorsport gaming and remain true to the series’ core value – it’s all about the race.
“GRID’s back and we’re going to make street, track and road racing exciting again,” said Clive Moody, Executive Producer. “The core design philosophy for GRID 2 is that we treat the race as a character, not a consequence of simply putting cars on tracks. Everything that goes into the game impacts on that second-to-second, in the moment, blockbuster drama – the feel and personality of the race.”
“We’re pushing boundaries once again with what can be accomplished in the genre via new tools, technology and innovations. In single-player, split-screen and online, the next-generation of the EGO Game Technology Platform will power graphics, AI, handling and damage advancements that will immerse players in the racing experience like never before. Like its predecessor, GRID 2 will put the sheer thrill and adrenaline rush of the race at the heart of the experience. It’s what we call Total Race Day Immersion.”
In an expansive career mode, players will experience aggressive wheel-to-wheel racing against advanced AI where each spectacular race unfolds with cinematic immersion. Building on the handling model from GRID, the new TrueFeel Handling System will use real physics to hit a sweetspot between accessibility and simulation and deliver handling that is approachable yet challenging to master.
Going behind the wheel of a handpicked selection of automotive icons spanning four decades and three continents – USA, Europe and Asia – players will race their way to the top of a new, evolving world of motorsport. From Paris to Abu Dhabi, Miami to the sun-kissed California coast and beyond, beautifully created city streets, licensed circuits and edge-of-control mountain roads will become home to the most visceral and exhilarating races in games.
GRID 2 will also set new standards for a racing multiplayer experience with an entirely distinct and extensive gameplay component and unique progression system. Deep customisation options and integration with RaceNet* – the online community portal for Codemasters Racing games which tracks player’s races, rewards and rivals – will offer further immersion and connectivity in GRID 2’s new world of motorsport.
Fans can keep up with all the latest updates straight from the studio by speeding over to www.gridgame.com and www.facebook.com/gridgame or follow the team at www.twitter.com/gridgame
oh, that first screen seems exciting... dirt? You see, games like Forza Horizon are going to be awesome for the fact you can go to all kinds of surface and keep driving non stop... but this, i can't even see if its tarmac or dirt with all that BLUR!
The first one has an absolutely awesome reply feature. Propper made your driving look crazy and action packed. Sadly it's another codemasters racer so it'll handle like ass. Oh well.
Wasn't a huge fan of the original, but this definitely looks promising. I like that they are focusing on doing a few things really well, rather than many things average. Also love the lack of driving assists. I will miss cockpit view however, but when they stated that it was a massive drain of the games resources to render all the high def interiors, I guess I would rather have smoother gameplay with better physics.
It may sound like hyperbole, but they are saying this baby could be racing game of the generation, or possibly ever. Although that is kind of subjective (sim versus arcade etc), they are usually fairly honest in their previews (as much as can be expected anyway). I'll try to keep my expectations low, but I've really been looking forward to a good racer for my wheel since GT5 came out...
^^ interesting if it's as good as they say then maybe it might be worthwhile without the interior although i have a feeling it's the PC version they are talking about.
they took out cockpit view and that means i have zero interest in this now. i understand their reasons but i just cant play a racing game without cockpit view anymore. we need next gen right now, they wouldnt have had to sacrifice cockpit view if it wasnt for all the limitations.
Commented on 2012-08-09 07:47:19 In reply to tomcatobi
Posted by tomcatobi No cockpit view= no buy for me. I will also pass on Dirt 4 if it has no cockpit view either. CM should be ashamed.
WTF??? Really? Today...in this kind of racing game, there is not cockpit? What are they thinking? The most stupid decision ever made. No cockpit, no racing game. Is this Burnout or what? I enjoyed the GRID. It was awesome unrealistic racing game.
Commented on 2012-08-09 09:49:38 In reply to GangStarr
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Posted by GangStarr they took out cockpit view and that means i have zero interest in this now. i understand their reasons but i just cant play a racing game without cockpit view anymore. we need next gen right now, they wouldnt have had to sacrifice cockpit view if it wasnt for all the limitations.
WTF are you talking about. It has NOTHING to do with this generation of hardware, it was all about money you moron. GTFO!!
From what I have heard, they claim only 5% of players use the cockpit view... Thankfully not 90% of players only use the external view, or else that's the only thing we would get. :p
Commented on 2012-08-09 12:53:07 In reply to Driftwood
Posted by Driftwood From what I have heard, they claim only 5% of players use the cockpit view... Thankfully not 90% of players only use the external view, or else that's the only thing we would get. :p
Well then 5% of players will not buy their game. :-)
Well there was a time when for me real racing game should have cockpit view but now a few years later i understand that no matter how good it will look it wont be as good as real driving(not even close). Come on, steering feels slower, and the bigest pain is that you dont see your surroundings at all. In most games the side mirrors are turned off.
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Shame was looking forward to this as well.
There is a great preview here at GamesRadar: http://www.gamesradar.com/grid-2-weve-played-it-we...
It may sound like hyperbole, but they are saying this baby could be racing game of the generation, or possibly ever. Although that is kind of subjective (sim versus arcade etc), they are usually fairly honest in their previews (as much as can be expected anyway). I'll try to keep my expectations low, but I've really been looking forward to a good racer for my wheel since GT5 came out...
No cockpit view= no buy for me. I will also pass on Dirt 4 if it has no cockpit view either. CM should be ashamed.
From what I have heard, they claim only 5% of players use the cockpit view... Thankfully not 90% of players only use the external view, or else that's the only thing we would get. :p
http://community.codemasters.com/t5/GRID-2-General...
Same here,not a fan of cockpit view at all.I want to see the car not the dashboard,lol.