Warner Bros. Interactive Entertainment has announced a new game entitled Harry Potter For Kinect. Developed by Eurocom, the title will be exclusive and available only to Xbox 360 gamers. Details are below.
HARRY POTTER FOR KINECT
COMING THIS AUTUMN, YOU ARE INVITED TO ATTEND HOGWARTS SCHOOL OF WITCHCRAFT AND WIZARDRY THROUGH THIS EXCLUSIVE GAME ON KINECT
Warner Bros. Interactive Entertainment and Eurocom will cast a spell among Harry Potter fans of all ages this autumn with the Harry Potter for Kinect videogame exclusively on Kinect™ for the Xbox 360® video game and entertainment system from Microsoft .
Based on all eight Harry Potter films, Harry Potter for Kinect allows players to join Harry Potter, Ron Weasley and Hermione Granger as they embark on an unforgettable journey through Hogwarts School of Witchcraft and Wizardry and beyond. With Kinect’s scanning technology, for the first time ever in a Harry Potter game, players will be able to scan in their own face to create a unique witch or wizard to journey through the adventures of the film.
In addition, Kinect’s hands-free and voice recognition capabilities allow gamers to cast spells using physical manoeuvres and by calling out spell names, offering an extraordinary, immersive Harry Potter experience.
“Harry Potter for Kinect will engage Harry Potter fans old and new by bringing them into the wizarding world as truly active participants,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “Kids and parents will enjoy recreating their favourite Harry Potter adventures, from flying a broomstick in a Quidditch match, to battling pixies and duelling other wizards.”
Harry Potter for Kinect gives players the opportunity to experience some of the films’ most memorable moments, both as the relevant characters or as their own avatars, including visiting Ollivanders, choosing a house at Hogwarts, and confronting He Who Must Not Be Named in a climactic final battle. Players who master their lessons can also take on their opponents in competitive mini-games, or join forces with family and friends in co-op gameplay.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (7 Hours ago)
*about game engine graphics pipelines (7 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (7 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (7 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (7 Hours ago)