BETHESDA SOFTWORKS ANNOUNCES
THE ELDER SCROLLS ONLINE
ZeniMax Online Studios Takes Award-Winning Elder Scrolls Franchise Online In Massively Multiplayer Online Role-Playing Game
May 3, 2012 (London, UK) – Bethesda Softworks®, a ZeniMax® Media company, today announced The Elder Scrolls® Online, an MMO in development at ZeniMax Online Studios. The Elder Scrolls Online will be the first Elder Scrolls game to allow gamers to explore the legendary Elder Scrolls world with others.
The Elder Scrolls Online is being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development. Details about the game are revealed in an exclusive cover story in Game Informer®’s June issue, which ships to subscribers and newsstands this month.
“We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted,” said Matt Firor, game director of The Elder Scrolls Online. “It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”
The Elder Scrolls V: Skyrim® is the most recent title set in the award-winning Elder Scrolls universe. Skyrim, developed by Bethesda Game Studios, was released in November 2011 and enjoyed worldwide critical and commercial success. Skyrim earned hundreds of ‘Game of the Year’ awards, including top honors at the 2012 Game Developers Choice Awards, the 15th Annual 2012 Interactive Achievement Awards held at the 2012 D.I.C.E. Summit, and at the 2011 Video Game Awards. Internationally, Skyrim shipped over 10 million units within the first month of its release, was the second highest grossing title in the industry last year, and is the fastest selling title in Steam’s history.
The Elder Scrolls Online will be featured on magazine covers across Europe and in online stories in the coming months which will provide gamers with more information about this exciting title.
Upon release, The Elder Scrolls Online will be available in English, German and French languages.
So Forza Horizon 3 also benefitted from FM6: Apex. Quantum Break's PC version was Remedy's first foray into DirectX 12 development. And I also agree it seems like it was decided late in the process. (27 minutes ago)
Source: [url] He was referring to Quantum Break on PC. Also, I'm sure Turn 10 shared what it learned from Forza Motorsport 6: Apex with Playground Games (29 minutes ago)
@alimokrane: True, Remedy's Head of Communications said: "We have worked on this release for a while. We got a lot more experience in shipping DX11 titles." (31 minutes ago)
perform very well. I am expecting Gears 4 to follow suit. (1 Hour ago)
To be honest, QB looks great on XO. the PC port was a fiasco really.. MS shouldnt have forced them to do it. Other games which intended to have a DX12 port well early look great. ReCore and Forza H3 (1 Hour ago)
Not that DX12 wasn't (isn't?) over hyped :D (1 Hour ago)
AW runs at 10fps on my laptop, when UE3 and other engines thrive running on that shit toaster. (1 Hour ago)