Dead Rising 4
  • Dead Rising 4

  • Gameplay #4

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  • 4 minutes 49 seconds
  • 59.94 fps


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What's up?
  • MrWhite
    MrWhite Not sure if they've improved much these days. (40 minutes ago)
  • MrWhite
    MrWhite A lot of Japanese made games were guilty of that whenever voice acting become possible. I mean, aye, it was always cheese, but you tolerated it more back then (41 minutes ago)
  • GriftGFX
    GriftGFX The voice acting was always regarded as pure cheese. (42 minutes ago)
  • MrWhite
    MrWhite Yeah, and the voice acting, something which back then, was great. Today it's just pure cheese. Sound design is often neglected to be mentioned over visuals when talking about progress in games. (43 minutes ago)
  • GriftGFX
    GriftGFX This is what Shenmue combat looks like. It's not heavily based on QTE despite the game making QTE a buzzword: [url] (43 minutes ago)
  • MrWhite
    MrWhite Yeah a lot of it was very clunky. It did often boil down to QTE's to resolve "disputes" and chases, if I recall correctly. Mad how a lot of games to this day still do that. (44 minutes ago)
  • GriftGFX
    GriftGFX Still one of the better parts of the game. And it's not a bad game, but it's definitely a "good for its time" game.. which means.. maybe not actually good :D (45 minutes ago)
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