GRIP
  • GRIP

  • PC, Playstation 4, Xbox One, Switch
  • Published by Wired Productions
  • Developed by Caged Element
  • French release: Available
  • US release: Available
VIDEO | PC, PS4, Xbox One Friday, November 2, 2018 | 7:20 PM
GRIP is back, this time at 60 fps

For some reason, when we first recorded our Xbox One X footage of GRIP the other day, we experienced what was without a doubt a 30 fps framerate. Now we don't know if it was a bug (of the game or the console itself) or if the game was updated after our recording session, but clearly its framerate is now unlocked and apart from the starting GRID where the number of frames may drop a little, it seems to be pretty smooth. Here's a bunch of new gameplay video that we recorded without the grainy filter and while using the most powerful car engine category.
Update: 2 FPS Analysis videos added. They confirm what we were saying just above.

VIDEO | PC, PS4, Xbox One, Switch Friday, November 2, 2018 | 8:00 AM
Our XB1X videos of GRIP

After spending something like 3 years in early access, GRIP is about to be released on PC, PS4, Switch and Xbox One and we have some Xbox One X footage for you today. From what we've seen, there is no boost in resolution on Microsoft's latest console nor is there a 60 fps mode, which is a little bit of a shame in a racing gme. That being said, apart from a few technical issues (shadow pop-in and collisions can still be improved), this tribute to Rollcage offers a smooth experience during races. Enjoy the videos!
Update: The game actually runs at 60 fps now, we're preparing more video coverage to show the difference.

TRAILER | PC, PS4, Xbox One, Switch Friday, August 3, 2018 | 12:31 AM
GRIP release date announced

Wired Productions revealed that the Rollcage tribute game GRIP will release on November 6 for PC, PS4, Xbox One and Switch.

TRAILER | PC, PS4, Xbox One, Switch Thursday, June 7, 2018 | 3:16 PM
New trailer of GRIP

GRIP is landing this Fall on PC, PS4, Xbox One and Switch. The arcade combat racer features 19 tracks across various worlds, 11 weapons and power-ups, and a roster of 15 armored cars. Better than words, see the game in movement with the new trailer inside.

TRAILER | PC, PS4, Xbox One, Switch Tuesday, March 20, 2018 | 4:00 PM
GRIP set to launch on PS4/XO/Switch

The Rollcage-inspired combat racer GRIP from Caged Elements, currently on Steam early access, will launch fully later this year and will also make its way on PS4, Xbox One and Switch thanks to a partnership with indie publisher Wired Productions. It will feature online, offline and split-screen modes.

VIDEO | PC, PS4 Sunday, January 1, 2017 | 9:00 AM
Get a Grip in 2017

We have finally left 2016 behind to welcome a brand new year, that we hope will bring you everything you could possibly want, and not just in terms of video games. To begin 2017, we have chosen Grip, which should finally be finished this year, so we thought you might want to refresh your memory with a couple of videos of the game, which is still in early access on Steam. Enjoy the videos, and once again, all the best for 2017!

VIDEO | PC, PS4 Saturday, December 19, 2015 | 10:10 AM
Our videos of Grip

If you're old enough to have played Rollcage, then Grip is surely the game you've been waiting for since the PS1 era. Developer Caged Element was kind enough to send us a private demo of their game, and though it is rather short of content for now, it is undeniably promising. As it is after all an alpha version, not everything is perfect in terms of gameplay, but we've been having a lot of fun playing. AI can be frustrating at times but the following HQ videos should be enough to get you hyped. The game will be available in early access soon if you're interested and you want to support it.

TRAILER | PC, PS4 Wednesday, July 15, 2015 | 1:15 PM
GRIP pays tribute to Rollcage

Cage Element revealed earlier this month GRIP, a futuristic combat racing game inspired by Rollcage games. You can watch the prototype trailer inside which has been made by two people using Unreal Engine 4. The title has been greenlit and they hope to grow the team and enter full development with the help of a soon-to-be launched Kickstarter.


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