• Ghostbusters: Sanctum of Slime

  • PC, Xbox 360, Playstation 3
  • Published by Atari
  • Developed by Wanako Games
  • French release: Available
  • US release: Available
TRAILER | X360, PS3, PC Wednesday, March 9, 2011 | 2:31 PM
Ghostbusters SoS : Multiplayer Trailer

Two weeks before the release of Ghostbusters: Sanctum of Slime on download platforms, Atari publishes a multiplayer trailer of it. Unfortunately it's a low resolution video.


IMAGES | X360, PS3, PC Wednesday, January 12, 2011 | 4:55 PM
Ghostbusters Sanctum of Slime images

Atari reveals a new batch of images of Ghostbusters: Sanctum of Slime, a downloadable game that will be available this year for PS3, Xbox 360 and PC. With a four player mode online and offline, let's hope the game will not disappoint the fans.


TRAILER | X360, PS3, PC Wednesday, December 8, 2010 | 1:00 PM
Ghostbusters: SoS announced

After the warm welcome of Lara and the Guardian of Light, it is hard not to see a resemblance with Atari's new Ghostbusters: Sanctum of Slime. Planned for release next Spring on Xbox Live Arcade, Playstation Network and PC, this new title uses the same kind of camera angle, and also features up to four players co-op (online and offline). A few more months to wait before you can finally not cross the streams with your friends.


What's up?
  • GriftGFX
    GriftGFX I won't call you crazy.. I haven't played either. (15 minutes ago)
  • Sdarts
    Sdarts People are gonna call me crazy, but I got far more enjoyment out of Watch Dogs 2's shooting mechanics than Ghost Recon: Wildlands'. Need to test other weapons, but only unlocked 2 of them. (2 Hours ago)
  • GriftGFX
    GriftGFX I'm going to play it in about an hour after I finish up a few more rounds of Rainbow Six. It's a Tom Clancy night I guess. (2 Hours ago)
  • GriftGFX
    GriftGFX That's weird.. aphex said the gun mechanics were pretty good. (2 Hours ago)
  • Sdarts
    Sdarts Feels so much similar to Watch Dogs 2's mechanics, minus the best parts. (2 Hours ago)
  • Sdarts
    Sdarts I understand what the developers are trying to achieve, but the execution leaves much to be desired. And make no mistake, this is a collect-a-ton open world first and foremost than a TPS game. (3 Hours ago)
  • Sdarts
    Sdarts are too predictable. Didn't have any challenge to it. But it's not all bad, the chatter between the team members is really nice and the customization is great. Graphics are very good, minus pop-ins. (3 Hours ago)
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