face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 16 Heures)
Driftwood @DJOJO843: exactement, et pourtant ça bavarde énormément dans les trajets en voiture. Pareil pour Red Dead. Donc bon.... (il y a 18 Heures)
DJOJO843 J attends de voir en février ce qu il y aura ou pas , après gta a jamais été doublé et personne a jamais trop geuler donc … (il y a 18 Heures)
reneyvane Sept mois & demi avant la sortie de Fable, ils ont déjà décidé de ne pas doubler le jeu alors qu'ils prétendent chercher un accord avec les syndicats & une solution pour les dernier jeux sans VF ? FH6 (il y a 20 Heures)
CraCra J'aime encore mieux une version Québécoise que rien (il y a 1 Jour)
face2papalocust Ca devient lourd cette histoire et alors Microsoft qui est prêt de ces tunes pour quelque chose de si important ça fout les nerfs! (il y a 1 Jour)
CraCra @Driftwood: LOL (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7468 JoursI was naturally anticipating this game and decided to hope for the best, because I enjoyed Conviction so damn much. I gotta say, I really like what I'm seeing. A lot of people aren't really paying attention to this one, it seems, but I have a funny feeling that it's going to surprise quite a few people.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6980 JoursI don't like that their "ghost" playthrough included enemies finding bodies. Past stealth game definition of "ghost" usually means no kills, no alerts, no bodies found. Hopefully thats still achievable.
I'm renting it. Conviction has put me off ever trusting them enough for a purchase.
Inscrit depuis 7468 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6980 Jours
Inscrit depuis 7468 JoursIt was a grittier kind of stealth, but the stealth gameplay at its core to me felt better. There were more layers of stealth. Stealth before detection, stealth when enemies are on alert and aware that something is up, and stealth when shit hits the fan.
It had less options available to the player compared to previous splinter games, as far as what you could do, but the core package I thought was tremendously better and future splinter cell games, especially next generation ones, will benefit for years to come thanks to the foundation built by Conviction. Conviction created the proper next gen groundwork for splinter cell. It also has one of the best executed cover systems I've ever had the privilege of using. Yea, it felt like an awesome Bourne game :D
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6980 Joursie, not a stealth game. As i said, an "OK" action game.
This new one looks better tho, at the very least some series staples have returned like distractions, moving bodies, non lethal takedowns, night vision goggles (how much of a fucking oversight was that in conviction), but still not ideal based on that footage. Mark and execute should have stayed in conviction, never to see the light of day again.
Inscrit depuis 7468 JoursThe level design in Conviction is also some of the best I think the series has ever seen.
To me, Conviction felt like the game where they finally made Sam as deadly and as capable as his hype leads you to believe he should be. For a supposed super spy, it was rather easy to get your ass kicked in previous splinter cell titles. I didn't feel he was adequately equipped to lay shit to waste if need be. In a game where targets are mostly wondering around without being aware of your presence, why exactly shouldn't Sam be able to stylishly pop a few of them right in the head before anybody realizes what the hell's going on? I hope mark and execute never goes away. It's too awesome.
In the context of what Sam was up against and how personal this mission was for him most of the way, a lot of the things that weren't included kinda makes sense. He was no longer working for third echelon, no longer receiving the same kind of support. He had to become more vicious and more deadly. Also, because I didn't play in awhile, I may be mistaken, but I could swear that there are non-lethal ways to take people out. You can kick people in the nuts, hit them with your gun, and a few other things, if I recall. It's just how you initiate It, I think, that determines whether or not it's deadly or not. Yea, you can just knock people out...
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6980 JoursErm, yeah...that makes ZERO sense. I'd understand if we where talking about the F2000 with its distraction cams and arfoil rounds etc, but not the ability to move bodies out of the way.
For an apparent splinter cell agent, he sure was messy in conviction.
Also, lethal and non lethal takedowns where context sensative...ie, not an option for the player, but dependant on the weapon you held (or didn't) the game also forced you into conflict, a definate no-no for an apparent stealth game. Just as big an issue as say, the combat focused boss fights of deus ex HR. in ghost recon you could actually ghost a level (no kills, no alerts, no alarms, no bodies found) in conviction i doubt that was possible...the later half of the game was way too geared up for combat.
Shitty game is shitty imo. Maybe not quite as shitty as the "next gen" double agent, but definitely shitty.
Inscrit depuis 7468 JoursLethal and non lethal action is still an option if its context sensitive. I can choose to holster my gun and then go in for a takedown. That's me making a decision.
And isn't the whistling ridiculous on some level? Not like I mind when it's in there, but to a degree it's kind of crazy that you would go into some places whistling in the dark and some idiot is going to walk into pitch black darkness without calling for backup of some kind. If I hear some weird whisper or whistle from some suspicious and dark looking location, I'm alerting as many people as possible before I even think about making a move.
Also, I got through entire levels without killing people in Conviction. I sometimes did it anyway, because it was so damn fun :D
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7468 Jours17 min offscreen stealth gameplay. I'm liking the look of this. Their cover system is probably the best in the business right now. Very well executed.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6463 Jours17 min offscreen stealth gameplay. I'm liking the look of this. Their cover system is probably the best in the business right now. Very well executed.
Prepare To Drop!!
Inscrit depuis 6980 JoursTheir cover system is probably the best in the business right now. Very well executed.
Inscrit depuis 7468 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6410 JoursFTL: Faster Than Light-Lego, make it happen: http://lego.cuusoo.com/ideas/view/35223
Inscrit depuis 7468 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7576 Jours
Inscrit depuis 7468 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6980 JoursSplinter cell shouldn't even have a full blown cover system. Its cover system should be the shadows. But i guess that wouldn't work when your running and gunning through a middle eastern village in broad daylight calling in airstrikes...yeah, this game can show as many "almost splinter cell" levels as it likes, unless they've removed or re-done that mission entirely, it matters not, it aint splinter cell.
Inscrit depuis 6410 JoursFTL: Faster Than Light-Lego, make it happen: http://lego.cuusoo.com/ideas/view/35223
Inscrit depuis 7468 JoursGoing even further, here is where your complaint becomes even crazier. You don't even need to use those fancy animations. They are 100% optional, even in Splinter Cell Conviction. If you want to, you can choose not to bother taking advantage of those cool animations at all, simply just choosing to sneak around 100% the same as you did in old splinter cell games. Those animations were always optional in Conviction, and they are again optional in the new splinter cell.
And you don't have to run and gun through that middle eastern neighborhood. You can sneak through it if you want. Oh god, who cares if he called in some airstrike to distract the targets. I'm less sure of this, but I think there's a gameplay video where they don't utilize that airstrike at all. Sam regularly conducts missions in previous splinter cell games where he dealt with all kinds of situations. I think an unmanned helicopter was even targeting Sam in Chaos Theory.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6980 Jours
Inscrit depuis 7468 JoursYou have full analog control if you want it. It's a choice given to the player basically. And, yes, I can choose to enter into cover. I'm not forced into cover. I can press a button of my own free will to enter cover. It's called the left trigger (I may have forgotten the specific button, been awhile since I beat conviction, but you press a button to enter into cover) However, if you choose to use those cool looking transition animations, you don't have to press the button, as the point of the mechanic is to kill two birds with one stone and make navigating an environment look more fast and more skillful.
I'm seriously starting to think you haven't even tried these games. I don't know how it works in Ghost Recon, but I know how it works in Conviction. It's not spinning. I'm speaking from experience of actually playing and beating Conviction multiple times. How could you not know that this is how it works? Maybe you watched trailers and assumed that this is the only way to do things, but it isn't. I understand complaining about the introduction of other features like mark and execute etc, but this complaint is so out there...
Hold left trigger to get into cover.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6980 JoursGoodbye
Inscrit depuis 7468 JoursGoodbye
I notice you can't challenge what I said in any shape or form, so now you're running because you were exposed. Thank you for proving me right. Gloss over everything proving you wrong.
You have full analog control at all times if you want it, and you aren't forced into cover. You can press a button to enter into cover on your own. The cover transition animations are simply to kill 2 birds with one stone (movement to new position and cover) and to make cover to cover play more intuitive. But you don't have to use it. You aren't forced to use it.
I don't want to accuse you of not playing the game, but the only way you couldn't know this is if you didn't play the game and were just complaining just to complain. You have every right not to like Conviction for reasons we can legitimately disagree on, such as mark and execute etc, but you are now saying things about the game mechanics that simply aren't true, showcasing your lack of knowledge of what you can and can't do in the game.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 5582 Jours17 min offscreen stealth gameplay. I'm liking the look of this. Their cover system is probably the best in the business right now. Very well executed.