face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 7 Heures)
Driftwood @DJOJO843: exactement, et pourtant ça bavarde énormément dans les trajets en voiture. Pareil pour Red Dead. Donc bon.... (il y a 9 Heures)
DJOJO843 J attends de voir en février ce qu il y aura ou pas , après gta a jamais été doublé et personne a jamais trop geuler donc … (il y a 9 Heures)
reneyvane Sept mois & demi avant la sortie de Fable, ils ont déjà décidé de ne pas doubler le jeu alors qu'ils prétendent chercher un accord avec les syndicats & une solution pour les dernier jeux sans VF ? FH6 (il y a 10 Heures)
CraCra J'aime encore mieux une version Québécoise que rien (il y a 16 Heures)
face2papalocust Ca devient lourd cette histoire et alors Microsoft qui est prêt de ces tunes pour quelque chose de si important ça fout les nerfs! (il y a 16 Heures)
CraCra @Driftwood: LOL (il y a 17 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

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Inscrit depuis 6462 Jourshttp://tgs.gamespot.com/story/6230522/halo-legends...
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Inscrit depuis 7506 JoursHow many episodes will the anime have ?
Inscrit depuis 6462 JoursPrepare To Drop!!
Inscrit depuis 6462 JoursHalo Waypoint is being developed collaboratively by Microsoft's internal Halo studio, 343 Industries, and Certain Affinity, the Austin-based developer (with some former Bungie staffers) behind Age of Booty. Waypoint will be available November 5 for both Xbox Live Gold and Silver members; however, come November 26 those Silver members will have to pony up for Live if they want to keep their Waypoint access. That's a solid three weeks to determine if the exclusive Waypoint offerings – like the Nov. 7. preview of the "Halo Legends" anime anthology – are worth it. We imagine it will be for the hardcore Halo fan ... but we'd assume they've already got a Gold account.
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Inscrit depuis 7519 JoursI think i have stood in poo
Inscrit depuis 7436 JoursHalo Waypoint is being developed collaboratively by Microsoft's internal Halo studio, 343 Industries, and Certain Affinity, the Austin-based developer (with some former Bungie staffers) behind Age of Booty. Waypoint will be available November 5 for both Xbox Live Gold and Silver members; however, come November 26 those Silver members will have to pony up for Live if they want to keep their Waypoint access. That's a solid three weeks to determine if the exclusive Waypoint offerings – like the Nov. 7. preview of the "Halo Legends" anime anthology – are worth it. We imagine it will be for the hardcore Halo fan ... but we'd assume they've already got a Gold account.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7444 JoursXBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
Inscrit depuis 7436 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7444 JoursXBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
Inscrit depuis 7436 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 6462 JoursPrepare To Drop!!
Inscrit depuis 6462 Jourshttp://www.vg247.com/2009/10/23/sky-360-movie-hits...
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Inscrit depuis 6242 Jourshttp://www.vg247.com/2009/10/23/sky-360-movie-hits...
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Inscrit depuis 7557 JoursGentlemen.
Inscrit depuis 6462 JoursPrepare To Drop!!
Inscrit depuis 6242 JoursHere's the rundown (via Joystiq):
Monday:
* Spotlight on Louis Wu
Tuesday:
* Halo in Five Minutes
Wednesday:
* Halo 3 ODST Firefight Community Screenshots
Thursday (official launch):
* Intro to Halo Legends, plus "The Babysitter" trailer
* Welcome to Waypoint
Friday:
* Top Ten Firefight Tactics (Prima Strategy)
Saturday:
* Halo Legends: "The Babysitter" (available Saturday only)
Sunday
* Inside the Fiction: Featuring Say My Name and the NMPD Pelican from Halo 3: ODST.
Inscrit depuis 7436 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 6242 JoursThe individual episodes fall within Halo’s 26th Century mythology as the battle between humanity and aliens rages on in an attempt to protect Earth and mankind’s expansive number of space colonies. The dramatic, action-packed stories feature characters and locales familiar to Halo fans, and episodes range in length between 10 and 17 minutes – resulting in nearly two hours of animated adventures.
The episodes are animated by some of the world’s most respected studios and directors in anime today. The studios range from Production I.G. (Ghost in the Shell, Batman Gotham Knight), Bones (Cowboy Bebop, Fell Metal Alchemist) and Toei Animation (Dragonball Z, Digimon) to Studio 4oC (The Animatrix, Batman Gotham Knight) and Casio Entertainment. The stellar roster of animation talent on Halo Legends is highlighted by creative supervisors Shinji Aramaki (Appleseed) and Mamoru Oshii (Ghost in the Shell); directors Shinji Aramaki (Appleseed), Hideki Futamura (The Animatrix), Daisuke Nishio (Dragonball Z), Hiroshi Yamazaki (Karas), Toshiyuki Kanno (Black Lagoon), Koichi Mashimo (Blade of the Immortal) and Koji Sawai (Patlabor); directors/action designers Tomoki Kyoda (Eureka Seven, Evangelion 1.0) and Yasushi Muraki (Macross Plus, Vampire Hunter D); and writer Dai Sato (Cowboy Bebop).
Halo is a centerpiece in the world of video games, selling more than 27 million units to a devoted legion of fans – including the latest hit Halo 3:ODST. The Halo franchise has driven more than $1 billion in revenue from its award winning Xbox games, New York Times best-selling novels and comics and a wide variety of other merchandise.
Halo Legends - 2 Disc Special Edition version will have several hours of incredible bonus features, including:
The Making of Halo Legends – An introduction to Halo Legends followed by a making-of segment for each episode.
Halo: Gaming Evolved – Explaining the Halo phenomenon from its inception as an Xbox video game to a present day entertainment franchise.
Audio Commentary with directors Frank O’Connor and Joseph Chou
Widescreen (1.78:1)
Halo Legends Blu-Ray versions will be loaded with bonus materials, including all the great extras from the 2-disc Special Edition as well as Halo: The Story so Far, an overview of the Halo universe up until the end of Halo 3
“Halo Legends offers fans stunning, new creative visions of the popular video game’s expansive universe, providing added depth and perspective to these beloved characters and thrilling environments,” said Halo franchise development director Frank O’Connor. “Halo Legends is a perfect complement to the game’s growing canon of ancillary entertainment options.”
“Warner Home Video is proud to partner with Microsoft to bring this video game phenomenon to fans in an altogether different entertainment medium,” said Amit Desai, WHV Vice President of Family, Animation & Partner Brands Marketing. “The great storytelling, memorable characters and truly astounding CG/Anime make Halo Legends a must-have for the fans.”
Inscrit depuis 7436 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 6462 JoursPrepare To Drop!!
Inscrit depuis 7557 JoursGentlemen.
Inscrit depuis 6242 Jours
Inscrit depuis 7436 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!