Crytek Talks Next-gen [UPDATE Pg. 3]

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 7422 Jours
Crysis 3 developer Crytek on why it's impossible for next-gen consoles to match the power of gaming PCs

http://www.eurogamer.net/articles/2013-02-18-crysi...

Some good Optimus slapping quotes in there.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
I'm enjoying the eurogamer comments just as much.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 7468 Jours
Posté par Phaethon360
Crysis 3 developer Crytek on why it's impossible for next-gen consoles to match the power of gaming PCs

http://www.eurogamer.net/articles/2013-02-18-crysi...

Some good Optimus slapping quotes in there.
Not really, try again.

The consoles don't need to match $2,000 to $3,000 pc gaming rigs to still produce superior looking games, which they will. There isn't a single high end $2,000 to $3,000 gaming pc that has an equivalent pc game that has been developed to fully utilize that hardware. There will be console titles that look better than Crysis 3, simply based on the fact that all that super powerful pc hardware, or those rigs with 3 or 4 graphics cards that are described in that article, will never come anywhere close to being fully utilized by any of the games on the pc. You will never see on the pc what all that power is truly capable of, hence why next gen playstation and next gen xbox games will look better.
"Crytek is probably the only company where you read forums and YouTube, people are excited if they can't run the game. I don't think it's like that at any other game company.

"Our graphics programmers said, 'we're going to give them a game they can't run any more."
This pretty much tells you all you need to know. A badly optimized game on a pc is basically seen as a badge of honor.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
You really don't know what you're talking about. Was Crysis 2 poorly optimized?

Here's a little perspective for you Optimus: When Call of Duty 4 came out, I was playing it on a PC approximately a year older than the Xbox 360. I had to tweak the hell out of it to get it to run at a respectable framerate. And it looked horrible. We're talking 800x600, lower-than-low details, etc. Ironically, Call of Duty 2 ran awesome, but that's because COD2 still supported DirectX7.

This kind of scenario isn't going to be very common at all this go around. Hell, if it weren't for delays, Maxwell would have had a shot at shipping before either next gen console. And Maxwell is going to destroy both of them. Handily.

PS. You don't need to spend $2000 to build a more powerful machine than Durango. And you could probably build a machine today that will be kicking multiplatform ass well into the next few years.
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7698 Jours
We go through this crap every time, I don't know why we need captain obvious to tell us this thing over and over.

At launch there will be games that look amazing yet the same essentially on PC and consoles (COD), and some games in some genres will look better on consoles and nothing on PC will come close until 1 or 2 years later (see racing games like PGR3). At some point it is clear every new PC game looks amazing, but then console developers start squeezing every bit they get from the consoles and we get a few amazing looking games by *any* standards yet know if it was running on PC you'll get higher res and some other stuff (Heavy Rain, and the like).

Then towards the end of the generation the divide is almost too big and that's when you have this jaw-dropping PC games you can't dream of running on your console, then you wait it out for another ~2 years and the new consoles come out and the cycle continues.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Optimusv2
Optimusv2
Inscrit depuis 7468 Jours
What's more, all you need to build a high end gaming pc these days is $900 or a little over $1,000. For that kind of money you can have the fastest flag ship GPU out there, with a high end Intel CPU, a good bit of performance memory, and a nice motherboard. You can likely even slip in a solid state hard drive. So even in saying what they are, raising the bar to $2,000 - $3,000, even dragging 3 or 4 gpu setups into the discussion when you don't need nearly that much to qualify as having a high end gaming rig, speaks volumes as to the kind of heavily wasted hardware potential that exists in pc gaming.

Far too often on the pc, devs believe that by tossing in ridiculously un-optimized features that will bring the performance of a powerful pc rig crashing down to earth, or bringing performance into unplayable territory, makes their game a technical masterpiece. The practically celebratory fashion by which Crytek talks about how excited people get when they find out their powerful rig can't run the game, is brutal evidence of this fact.

Do people, for example, think that Crysis 3, in any way, remotely represents anywhere close to the peak of what a high end gaming rig of today is capable of? No, far from it. Crysis 3 more appropriately represents the reasonable base foundation of what should be expected of high end hardware from a team with enough man power, a decent budget and the necessary skill to pull it off. That's pretty much all that is on display in Crysis 3. Seeing performance crash down to earth on your monster pc, running at a ridiculous 5760x1200 or 2560x1200 resolution with all the heavily un-optimized bells and whistles turned on, does not represent anywhere close to pushing your powerful gaming pc hardware to its max potential.

Games on the next xbox and ps4 will exceed Crysis 3 visually not because they are any more powerful than those monster pc gaming rigs that can run Crysis 3 at 2560x1600, but because there will be skilled developers with big budgets and plenty of man power properly optimizing and squeezing every bit of performance possible out of the consoles that is within a reasonable reach of their respective game engines.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
That sounds about right (LEBATO). I do think both Sony and Microsoft are being more conservative this time around. Let's face it, they can afford to. The 360 is still the standard. It won't take much to blow people away.

But there's no way that the consoles won't spice up software production quite a bit. We'll see more bigger budget titles in genres that don't particularly sell well on the PC too. Win win win.

Your scenario is dead though on for the five year cycle that's no longer applicable to the market :D
Far too often on the pc, devs believe that by tossing in ridiculously un-optimized features that will bring the performance of a powerful pc rig crashing down to earth, or bringing performance into unplayable territory, makes their game a technical masterpiece. The practically celebratory fashion by which Crytek talks about how excited people get when they find out their powerful rig can't run the game, is brutal evidence of this fact.
Yeah, you really are clueless. Far too often what now? Firstly Crytek is one of the only PC developers actually pushing software this far forward. Battlefield 3 is probably the only other example I can even think of. The Witcher 2 perhaps. So your "far too often" statement is absolutely nonsense. And so is all of this crying about Crytek and optimization. Crysis 2 is a pretty well optimized game. So is BF3 for what you're getting. It's almost astounding, really.

So yeah. You're basically making shit up when you're not stating the obvious.
Games on the next xbox and ps4 will exceed Crysis 3 visually not because they are any more powerful than those monster pc gaming rigs that can run Crysis 3 at 2560x1600, but because there will be skilled developers with big budgets and plenty of man power properly optimizing and squeezing every bit of performance possible out of the consoles that is within a reasonable reach of their respective game engines.
And those same games will be ported to and run well (read: better) on a 2013 PC. Especially a late 2013 PC. A 2014 PC? There's not even a question here. We'll be exceeding the specifications of Durango and Orbis by such an extent that there will be no catching up with a more "to-the-metal" approach.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 7468 Jours
Posté par GriftGFX
That sounds about right. I do think both Sony and Microsoft are being more conservative this time around. Let's face it, they can afford to. The 360 is still the standard. It won't take much to blow people away.

But there's no way that the consoles won't spice up software production quite a bit. We'll see more bigger budget titles in genres that don't particularly sell well on the PC too. Win win win.

Your scenario is dead though on for the five year cycle that's no longer applicable to the market :D
This we can definitely agree on. Consoles push pc game development, as we get into the territory of higher base development guidelines. :D
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Optimusv2
Optimusv2
Inscrit depuis 7468 Jours
Grift, you seem to envision a version of pc gaming that simply doesn't exist, where only the absolute best and most technically impressive looking games have absurd hardware requirements, or have a tendency to be horribly optimized. Battlefiled 3 was one of the best optimized pc games in ages, so it really doesn't belong in my criticisms, nor really does games like COD4, but the original Crysis was an embarrassment in more ways than one, as are a multitude of other pc titles. The fact that you pretend that only BF3, the Crysis games and Witcher 2 have outrageous requirements, glossing over just about all the other crap that gets released on the pc with minimum and recommended system requirements that such games simply have no business having in the first place, really speaks for itself.

It's no wonder developers basically take pc gamers for idiots sometimes, to the point that they are bragging about how much people love finding out that their expensive gaming rig can't run their games properly. Their eagerness for free to play is starting to make sense, as nobody should have to spend so much money building high end computers that should be perfect for a game (according to the dev's own words), only for it to turn out a complete lie. Crysis when it came out struggled on even the most unbelievable systems, and that isn't acceptable. Crysis 2 really is a well optimized game, but that doesn't just excuse everything else, nor does it excuse other crappy releases that have similarly absurd pc hardware requirements. I still remember how outrageous this spiderman game's requirements were at the time. Bizarre beyond words.


Talk about stating the obvious...
And those same games will be ported to and run well (read: better) on a 2013 PC. Especially a late 2013 PC. A 2014 PC? There's not even a question here. We'll be exceeding the specifications of Durango and Orbis by such an extent that there will be no catching up with a more "to-the-metal" approach.
I wasn't aware that anyone was arguing against this.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
No. No. No.

You can not do this.

You can not say this:
but the original Crysis was an embarrassment in more ways than one, as are a multitude of other pc titles
Where you still give one single example.
Crysis 2 really is a well optimized game, but that doesn't just excuse everything else
Oh, wow. We're not even counting Crysis 2 now. WE REALLY ARE TALKING ABOUT A SINGLE EXAMPLE. And not even a good one.

My god. You are so full of shit.
Posté par Optimusv2
I wasn't aware that anyone was arguing against this.
If you're agreeing with everyone, then please just stop talking.
It's no wonder developers basically take pc gamers for idiots sometimes, to the point that they are bragging about how much people love finding out that their expensive gaming rig can't run their games properly. Their eagerness for free to play is starting to make sense, as nobody should have to spend so much money building high end computers that should be perfect for a game (according to the dev's own words), only for it to turn out a complete lie. Crysis when it came out struggled on even the most unbelievable systems, and that isn't acceptable. Crysis 2 really is a well optimized game, but that doesn't just excuse everything else, nor does it excuse other crappy releases that have similarly absurd pc hardware requirements. I still remember how outrageous this spiderman game's requirements were at the time. Bizarre beyond words.
This is the "version of PC gaming" that "simple doesn't exist." You're clueless.

And for what it's worth.. Crysis 1 doesn't struggle on the "most unbelievable systems." Crysis 1 was indeed designed ahead of its time. It ran unbelievably well on my Core 2 Duo and 4870. Yup. Crysis 1 rocks on a dual core.

If you actually played games on your PC you might know how full of shit you actually are.

PS. You believe in a wonderful world of game development where every console game is optimized brilliantly and flawlessly. That's also a fantasy.
En réponse à
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 7422 Jours
What happens when an Immovable Object meets an Unstoppable Force?

They surrender.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 7468 Jours
LOL Grift you're so busy talking shit whenever you decide to say something that, in the process of trying to make yourself look tough in order to feel better about yourself, instead just expose yourself as a clueless and needlessly combative clown that craves attention, but in reality is pretty unequipped to back up even a third of the shit that you say, hence why you never do. You want examples? Take your head out of your ass and go look them up yourself. If I go ahead and prove my point with a farrr longer than the one I intend to make, you'll cry about how it's too long for you to read it, and you are hardly worth the effort required to prove you don't know what the fuck you're talking about.

You think pointing out an example of you playing Crysis 1 comfortably on a powerful dual core CPU combined with a graphics card that came out like 6 or 7 months after the initial launch of Crysis, when a lot of very capable graphics cards before that one were showcasing horrific performance for a lot of people at launch and beyond, forcing people to go in and perform elaborate customizations and download third party shit well beyond the scope of what the developer intended, proves your point? Surprise, surprise, a high end GPU that comes out many months after the game actually launches, and that AMD specifically advertised as perfect for playing that pesky Crysis game that came out months ago, runs the game pretty damn well. Damn good thing Crysis was so perfectly optimized for that more than two times more powerful graphics card that didn't even exist yet, right? In the process of trying to make a point, you basically prove my entire fucking argument. And, please, I beg you, don't give me that designed ahead of its time bullshit, either, that people use solely to try and cover up for the fact that the game was optimized like rubbish.

There you are acknowledging, albeit in a tail between leg fashion, that the reason Crysis ran like crap on so much fully capable hardware at the time of its release is because it was optimized like shit for the fully capable hardware at the time of its release. For what it's worth... for what it's worth? To hell with that, 'for what it's worth' the game should fucking work and provide a fantastic experience without people needing to have an overkill crossfire or sli setup, or without having to wait 6 or 7 months later for hardware that can brute force a badly optimized game. People are turning off AA, they are turning off AF and lowering resolutions and quality and tinkering with settings and third party solutions on high end computers to play a game the developer said would be perfectly able to handle just well on powerful machines at the time of release.

And am I supposed to be impressed that a cpu from one of the most powerful class of processors still on the market can run a high end game when combined with a newer, more powerful graphics card? You put emphasis on Core 2 Duo and then again stress the dual core nature of the architecture like you were making a fucking point or something.

If you can't make a point without trying (and failing) to conveniently cover your ass while treating your own personal experience with even more powerful hardware that didn't even exist at the time of the game's release as somehow evidence that what so many people experienced all over simply didn't happen, then just stop talking, period. If you played nearly as many pc games as I do, maybe you would realize just how full of shit you actually are. Assumptions, assumptions. You think because I like the 360 or consoles in general that I don't game on the pc far more than you do? There's a reason why I can probably guarantee I have among the lowest Gamerscores on the xbox 360 of anybody on this forum. I have gone through more badly optimized pc games on pretty powerful computer hardware of the day than you likely have hair on your head (You're still bald, aren't you?).

What happens when an Immovable Object meets an Unstoppable Force? The answer is simple:

Somebody gets run the fuck over.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
The answer is simple: He spews a LOT more bullshit that no one should really both reading. I checked. It's not worth it.

You know what's not in it? Actual examples of his previous "point." It's still just all about Crysis 1. And he's dead wrong about it.

It was no fucking secret that Crysis was being developed (on ultra settings) beyond the abilities of then current hardware.

Crysis had a fucking demo upon release too. There was no bait and switch here.
You think because I like the 360 or consoles in general that I don't game on the pc far more than you do?
Yes. I very much do think that. As with all things, I think you're pretty full of shit.

Remember: You're claiming this happens "far too frequently." Even if your shitty example was as stunning as you believe it to be (it's not), you're still just reiterating the same nonsense over, and over, and over again.

You are wrong. Often.

The "Ultra" design spec has always been targeted towards enthusiast rigs and future proofing software. It has nothing to do with poor optimization and even if it did you still fail to provide any examples of this being a widespread issue. The fact is that most PC games are not actually developed with future specs in mind, and are actually highly scalable. Games like Battlefield 3 and Crysis are few and far between, because budgets. Not optimization.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
And I'm not even sure what the bigger point here is. Ironically, I can think of several games that are poorly optimized. The fact still remains that it's hardly a common issue. And most of those games are console ports.

Metro comes to mind. Although it did put stuff like tessellation into action. Hardly a frivolous feature, and just one that did not perform well on early DX11 parts. The same with AO.

And I can also think of a ton of poorly optmized Xbox games. Your magic optimization does not account for developers preference against it. Yup. Throwing features at a game in the face of performance and seeing framerates drop into the single digits. That's far too common too. Oh, right, but all console games benefit dramatically from optimization, and all PC games are built to future specs. Did I mention that I think you're full of shit? I just wanted to make sure.
En réponse à
Isomac
Isomac
Inscrit depuis 7343 Jours
Yeah it's shocking how badly current gen games run on consoles.

Metro also took huge hit from DoF setting. Which is useless anyway :)
En réponse à

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