
| Forums-> Main forum-> Fable 2 Thread : << 1 2 3 ... 11 12 >> |
| Author | Message |
| KORNdog Since 572 Days |
2008-07-18 00:45:05 ok, think i've realised what could have sparked the uncomfortable reaction from peter. the description of the character is "jo, middle class lesbian" although it still doesnt quite explain why she's on her knees...lol, maybe she's a confused lesbian |
| Viginti_Tres Since 670 Days |
2008-07-18 00:53:46 She just dropped out of surprise. I don't want to rewatch the vid to see what Peter actually did. She was far away from the character when she dropped to the ground, no way they had physical contact with eachother. And yes it's your dirty minds and everyone seems to instandly jump on it, in a negative way. |
| KORNdog Since 572 Days |
2008-07-18 00:56:36 In reply to Viginti_Tres (2008-07-18 00:53:46) Posted by Viginti_Tres
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| blmbox Since 499 Days |
2008-07-18 00:59:01 In reply to KORNdog (2008-07-18 00:56:36) Posted by KORNdog
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| dcdelgado Since 1028 Days |
2008-07-19 08:36:11 sweet combat on main page. --- |
| Sath Missed the hay Since 1034 Days |
2008-07-19 08:46:50 Looks great. --- |
| dcdelgado Since 1028 Days |
2008-07-19 22:58:21 hands on impressions. --- |
| LEBATO IS WRONG Since 1290 Days |
2008-07-20 03:33:31 In reply to dcdelgado (2008-07-19 22:58:21) Posted by dcdelgado
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| JackDick Since 192 Days |
2008-07-20 05:00:36 In reply to LEBATO (2008-07-20 03:33:31) Posted by LEBATO
the combat looks fun, but more variety in moves, or combos would be nice...for the sword i mean. |
| dcdelgado Since 1028 Days |
2008-07-20 11:43:14 GI Impressions:
http://www.gameinformer.com/News/Story/200807/N08.... --- |
| alimokrane Since 1098 Days |
2008-07-20 11:54:48 The game is shaping up real nice! I wasnt sure I was gonna buy it at release but now I simply have to :D --- |
| dcdelgado Since 1028 Days |
2008-07-20 13:37:10 excellent PM 3 part vid --- |
| szaromir Since 925 Days |
2008-07-26 09:24:13 Gametrailers' interview with Molyneux: --- |
| dcdelgado Since 1028 Days |
2008-08-25 23:32:47 Some amazing coop gameplay off-screen from GC (from 6.40secs in is just wow, i'm loving the look and feel of this game) you can tell however that when you choose your coop partner, you better trust them or they could make your gameplay experience a really bad one.. --- |
| KORNdog Since 572 Days |
2008-08-25 23:54:04 looks cool, kinda dissapointed to see the game has the same "fable 1" linear paths through an area tho, especially having seen the earlier footage of a large explorable world. i guess you can only "free-roam" in the safe zones? pity. still a day one purchase tho. |
| dcdelgado Since 1028 Days |
2008-08-25 23:59:39 In reply to KORNdog (2008-08-25 23:54:04) Well Peter in his E3 interviews stated over and over that it was not linear and you can take multiple paths, i thinks those guys playing were just following the breadcrumbs nearly all the time and generally just mucking around. --- |
| KORNdog Since 572 Days |
2008-08-26 00:05:27 In reply to dcdelgado (2008-08-25 23:59:39) Posted by dcdelgado
what is shown in that footage is a very linear area. im just hoping its done by design for that one area. cos if its a case of "safe areas = explorable" and "combat 'quest' areas = confined" thats a bit of a downer. to me tho that level looked like it was plucked straight from fable 1 in terms of its its linearity. as i said, its not a game killing problem, just an observation, i still want the game more than any other on the 360. |
| dcdelgado Since 1028 Days |
2008-08-26 00:08:33 In reply to KORNdog (2008-08-26 00:05:27) Oblivion had areas like that also as i remember, so i dont think it will be a problem. --- |
| KORNdog Since 572 Days |
2008-08-26 00:10:58 In reply to dcdelgado (2008-08-26 00:08:33) Posted by dcdelgado
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| dcdelgado Since 1028 Days |
2008-08-26 00:16:28 nah i remember many times were i wanted to go a certain route and there would be a tiny little rock or stone in my way that would signal an invisible wall, and i would have to go another route instead, of course i in noway expect it to be as free roaming as oblivion, but i expect there will be many free roaming areas to explore and paths to take in Fable2. --- |
| Optimusv2 Since 1060 Days |
2008-08-26 00:22:47 It happened outside in Oblivion as well. There would be small stretches where you were blocked in by various structures and could only proceed in a certain direction or back out. --- |
| GriftGFX He can also ban your ass! Since 1168 Days |
2008-08-26 00:26:17 I expect Fable 2 to be pretty confined and linear really.. at least compared to TES, but then again, compared to TES, what isn't? I don't seem to recall many areas you couldn't travel in Oblivion or Morrowind, aside from ya know, the edges of the world. |
| dcdelgado Since 1028 Days |
2008-08-26 00:29:26 In reply to GriftGFX (2008-08-26 00:26:17) Compared to Oblivion no, but i still expect many explorable areas and paths to take. --- |
| GriftGFX He can also ban your ass! Since 1168 Days |
2008-08-26 00:36:42 I'm just basing my assumptions off of the first Fable, which I think is a great game, anyhow. |
| dcdelgado Since 1028 Days |
2008-08-26 00:41:22 In reply to GriftGFX (2008-08-26 00:36:42) And i'm basing mine on what Mr Molyneux has been saying... Uh Ohh that might not be the best thing to do based on past promises by Peter :), oh well i still think it will be a great game. --- |
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