
| Forums-> Main forum-> Get your own Faith used Mirror's Edge runner bag: |
| Author | Message |
| NeoNemesis Since 880 Days |
2008-07-09 00:05:06 Get your own Faith used Mirror's Edge runner bag
OMG. Get one, and you'll be the coolest person ever. :D lol Joking aside, if you have an asian girlfriend, you should dress her up as Faith. >_> A little bit of role playing. --- |
| blmbox Since 499 Days |
2008-07-09 00:05:40 Gotta love the Superintendent. --- |
| NeoNemesis Since 880 Days |
2008-07-09 00:05:56 In reply to blmbox (2008-07-09 00:05:40) Posted by blmbox
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| NeoNemesis Since 880 Days |
2008-07-13 01:03:44 New Images: --- |
| Hoser Since 158 Days |
2008-07-13 20:49:18 That last pic is incredible; its gotta be concept. |
| TheBeagle Since 773 Days |
2008-07-13 20:57:03 Unless they are using some kinda weird filter on the image then my guess is that yeah, it is art. --- |
| blmbox Since 499 Days |
2008-07-13 21:11:02 Yeah the second one is concept art as far as I can tell. First one isn't though. --- |
| NeoNemesis Since 880 Days |
2008-07-14 19:29:47 In reply to Hoser (2008-07-13 20:49:18) Posted by Hoser
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| Acert93 Mr. Bad Cop Since 1139 Days |
2008-07-20 13:58:55 http://www.gametrailers.com/player/34018.html --- |
| LEBATO IS WRONG Since 1290 Days |
2008-07-20 20:50:15 There's quite a few things that I would have to see more to get really excited about this game. What is the level of freedom for example? We really don't know--we know it's not total freedom and it is level-based. We know there is a million of CLOSED doors and paths, and I don't know how you can say something is a puzzle when everything will turn red and basically point you in the right direction. --- |
| Hoser Since 158 Days |
2008-07-20 21:37:18 Yeah, it'd be nice if they had an option to turn the red "hint" stuff off for a more challenging play-through. |
| Jollipop Since 1051 Days |
2008-07-20 21:42:01 In reply to LEBATO (2008-07-20 20:50:15) Posted by LEBATO
People are always saying get better AI but the thing is, if you have 10 people against 1, the chances of one of those people shooting you is high you start addding realism to that and the chances of death would be extremely high. I don't think its possible to have great AI and realism otherwise players would get nowhere. Either have one of the other, the realism approach would only really work in an enviroment with lots of cover or a stealth type game. Then you can go the other way and have amazing AI x 10 people with just you against them = death again, and then not ever person will have the same skill, so it becomes hard work for developers, if you start adding different difficultly levels you increase the work load not only for the development team but the CPU aswell, so you then you have to start cutting features. I do think AI is important but its not the be all and end all of a game experience for me, I can still enjoy a game with shitty AI as long as the gameplay has other redeeming qualities, such as this game, platform action and puzzle solving. Anyways I think the game is looking great its about stime FP games started using spatial reality where you can see your body and have a sense that you actually have a body and not just a pair of arms and a weapon. --- |
| Ronsauce Since 1153 Days |
2008-07-20 21:43:47 In reply to Hoser (2008-07-20 21:37:18) Posted by Hoser
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| LEBATO IS WRONG Since 1290 Days |
2008-07-21 02:43:52 In reply to Jollipop (2008-07-20 21:42:01) Posted by Jollipop
Combat and AI I would like to see lots more, specially how many times they can shoot you in the face before dying. How you got to CPU utilization and realism from there I have no idea. --- |
| Jollipop Since 1051 Days |
2008-07-21 03:26:51 LOL... I must have read what you said wrong. --- |
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