Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Since 6999 Days
Since 6599 DaysThe thing thats putting me off too human the most is that the storys played out in front of you..rather than allowing you to unravel it yourself.. theres no room for talking to NPC's in this game, theres no different outcomes to the story through your actions... its just relentless action untill the next cut scene. Which seems more old school than innovation.
Since 7606 DaysAlso the demo doesn't even begin to show how the combat ramps up in later areas, both in terms of enemy numbers and variants and also the tactics needed to make it through without dying repeatedly.
Personally having played the game quite a bit over the past few days I am of the opinion that they should have created an alternate layout for the Hall of Heroes to show off just how varied encounters can get.
Since 6999 Days
Since 7192 Days
Since 6599 Days
Since 6599 Days
Since 7698 DaysThe content on Siliconknights.com is legacy from the original marketing reveal of the game. The plan was to reveal the action elements first, then follow with the RPG elements. “Too Human” was always designed as an action/RPG hybrid. A great deal of work went into both systems. Unfortunately some of the misconceptions about the game stem from us having something showable on the RPG side later than the action side, so people thought it was a pure action game based on what they saw. The reality of it was, we had smacking around enemies up and running right away, and that’s something easy to show. However, a deep and progressive loot and RPG system takes longer to pull together to show and includes full game progression and working inventory management/systems. Both of these elements are equally important to “Too Human”, and always have been since the beginning of the development cycle.
I recommend visiting xbox.com’s game detail page at http://www.xbox.com/en-US/games/splash/t/toohuman/ for more up-to-date information regarding “Too Human”.
Mods, stop changing my SIG! I'm going to end up banning you!
Since 6999 Days
Since 8151 DaysI swear to you if I even feel someone behind me ther's no measure to how fast I will bring this fight to your doorstep.
- Jason Bourne
Since 8151 Days""With “Too Human’s” interactive cut scene approach, implementing this feature wasn’t a quick switch to turn on, and there was actually a lot involved.""
I swear to you if I even feel someone behind me ther's no measure to how fast I will bring this fight to your doorstep.
- Jason Bourne
Since 6901 DaysWe seek permission to devour you. We mean...to approach the bench.
Since 6999 Days
Since 7147 Days
Since 7571 DaysHaven't had a problem with the camera so far (Didn't in the demo either)
Graphics are really nice only thing is the lip syncing is pretty bad lol!
Some of the armours I've found so far are really cool looking and these are only crappy items!
Don't know why so many people are hating on this game.. :(
Warp Speed!
Since 7561 DaysThe art design of the levels(3rd is absolutely fantastic!) and the character customization(visually) are the only aspects that are at least competently well-done. I honestly can't believe that the game was play-tested at any great lengths due to how sloppy some things are(the combat...) or how completely needlessly tedious other things are(trudging through cyberspace...why the hell do I have to always walk back to the well to exit but can head to Aesir anytime I want?).
This is the equivalent of a bad B movie. It might do the odd thing correctly like the gore/nudity of a crappy horror movie, but it ends up being laughably bad. Literally. My roommate and I laugh our asses of while playing it pretty much because we're flabbergasted that it's not a 29.99 game.
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 7161 DaysAnd I really really loved it
I cant say it have no flaws....but even so the game is great
And i cant wait for the next installment.
Until then, we xbox360 owners have many other RPGs coming...
Since 6999 DaysOr did you play it in co-op only?
And of course, at lower levels you'll miss out on charms such as this one or this one that can change your approach to enemy mobs considerably.