
| Forums-> News&Blogs forum-> Prince of Persia: Developer Diary #1: |
| Author | Message |
| alimokrane Since 1098 Days |
2008-08-27 19:16:54 Prince of Persia: Developer Diary #1 oh Sweet HD version! woot thanks Blimy! :D --- |
| Sath Missed the hay Since 1034 Days |
2008-08-27 19:56:13 The game looks great and all, but the combat seems to be always one on one which sucks alot, especially with so much combat and acrobatic moves the prince has. --- |
| IIGrayFoxII Since 470 Days |
2008-08-27 20:02:46 They still didn't find out about how bad the Prince sounds I guess. --- |
| Jato Since 1045 Days |
2008-08-27 20:08:32 In reply to Sath (2008-08-27 19:56:13) Posted by Sath
We'll see though... --- |
| Sath Missed the hay Since 1034 Days |
2008-08-27 20:09:52 In reply to IIGrayFoxII (2008-08-27 20:02:46) Posted by IIGrayFoxII
Let's face it, they are not gonna change it no matter how much we ask for it. Prince of Persia is about the story as much as it is about the combat. And each cutscene and all will be showned with the prince and Elika talking, is gonna be VERY annoying! Jato Ben said giving us new weapons and all that is too much "RPG" element to it, and they don't want us to go and find items and weapons from different locations. They want us to be in a one way journey with the same thing we got from the beginning to end. Freaking stupid! --- |
| pythxvii Since 449 Days |
2008-08-28 03:36:22 I REALLY hope the whole "accessable" crap is gone. I don't want it to hold my hand and be super easy. The other games were hard, sure, but I kinda like it. Made me feel accomplished when I got to the next part. |
| Splicer261 Since 1041 Days |
2008-08-28 16:57:44 In reply to Sath (2008-08-27 19:56:13) Posted by Sath
it just means alot of puzzles and acrobat moves you would need to do, no need to worry about enemies after you land from a flip to the ground. It could mean, once you go complete a puzzle with some insane manuevers, you confront a boss like character, you can't just beat him with random hack and slash, but need to use strategy and teamplay to defeat him. Personally i like it --- |
| Sath Missed the hay Since 1034 Days |
2008-08-28 17:59:18 In reply to Splicer261 (2008-08-28 16:57:44) Splicer...they could easily add both types. Posted by Splicer261
They think that just ebcause they got good artistic approach they can get away with the MAIN gameplay mechanics...sorry Ubi, that is not how it works. I like Prince of Persia as a whole, and the artistic view is good, but I am not happy with what it is turning out to be. I hope they show more variety in terms of ganeplay mechanic, enemies...etc. if they want me to buy this title. --- |
| Splicer261 Since 1041 Days |
2008-08-28 21:56:18 i just think they are focusing more on what made prince of persia so great in the first place, i'm talking the original prince of persia, it was all about the environment and puzzles, then you and random enemies, not hordes of them. --- |
| Sath Missed the hay Since 1034 Days |
2008-08-29 06:56:08 But Sands of time (accoding to alot of people) was great, and it's from the same people. --- |
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